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A jam submission

Robin DaBabyView game page

Submitted by angelaaaaliu — 3 hours, 18 minutes before the deadline
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Robin DaBaby's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#10042.2983.250
Audio#10371.9452.750
Fun#11351.8562.625
Overall#11701.8122.563
Innovation#11991.6792.375
Game Design#12111.6792.375
Theme#13381.4142.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We did a twist on the words "calm before the storm." Our game is focused on the main player being a thief that steals during the calm of the night. They have to avoid getting caught to prevent the uproar (storm) of the neighborhood.

Did you write all the code and made all the assets from scratch?
Yes, all code, art, and music was made from scratch!

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Comments

Submitted

Very clever take on the theme. Genuinely appreciated the originality that went into this and the presentation was very pleasant!

Submitted

The idea is good, could be an actual game if well balanced and with more contents and levels!

Submitted

Really nice looking assets!

Submitted

Nice job on the assets!

Submitted

I really like the sound and visuals of the game,  it feels like a good amount of time went into designing these elements. Having said that, though, right now, this game feels like it only has the "calm before the storm" and no actual build-up to anything chaotic after the storm. Also, the loss mechanic being tied to distance (unless I'm missing something obvious) rather than something like how much you are moving feels unintuitive when the icon is for sound. Either way, it's a great job for a first game, however, so you should all feel proud! Congrats!

Submitted

I don't think that the game fits the calm before the storm theme in it's current state - the game just ends when the thief is caught. It would be cool if the player could still run away if he got noticed, maybe by hiding behind furniture. The condition upon which the player is caught is just the distance to the baby, so it gets repetitive quickly. That said, I've really liked the visuals of the game and how the character moves - it feels like an episode of some cartoon! The change in music when the player is about to get caught is a nice touch. Looking forward to updates on this game :).