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Office Fury's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #173 | 3.594 | 3.594 |
Overall | #193 | 3.500 | 3.500 |
Audio | #200 | 3.438 | 3.438 |
Theme | #205 | 3.625 | 3.625 |
Innovation | #260 | 3.313 | 3.313 |
Graphics | #274 | 3.688 | 3.688 |
Game Design | #328 | 3.344 | 3.344 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
"Storm" is referred to the period of time when the boss is raging. When he is calm, it's a "calm" time.
Did you write all the code and made all the assets from scratch?
The code and art were made from scratch myself. The font, music and sound effect are free assets available online
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Comments
This was very fun! Sound and visuals were clean. The gameplay was very engaging as well!
My only rife with the game is that I would like to be able to choose to pick up the items and put that down, sometimes if a money gets spawned near the boss and you have to get the paper to him, you auto pick up the money and its hard to get it out of the
Thanks for your review! I was thinking about this as well
Had really much fun playing this game, fireball throwing boss was amazing!
Thank you!
This is honestly the best game I've played yet on this game jam. Great graphics, sound design, and most importantly: gameplay. Gameplay was intuitive and fun, but not too hard. Great job!!
Wow, thank you so much for such a huge compliment!
Great job, especially on the Fury mode 😁👌
I am glad you enjoyed it!
Great pixelart and funny theme :)
Thank you! )
Fun concept. I liked the coffee boost and a felt like saying chill man, whenever I picked the ice cube :D
Great entry.
PS. I also had an office themed submition.
Thank you for your comment!
Really good concept. My game has a very similar idea! I think you should balance the timings a little because it is very difficult to complete levels.
Thanks a lot. Its interesting to see people coming up with similar ideas
That was an interesting entry! Good job!
Thank you!
Very solid entry! I thought the boss was a bit easy to avoid if you wanted to brute force the score you needed, but once I realized how many times they raged was directly tied to your ranking it made much more sense. Tying ranking to how well you interact with all the mechanics was really smart!
The graphics were also well done and your choice of audio fit right in. Can't really complain!
Thank you for such a detailed comment. I am glad you saw my idea and concept