Play game
No Calm Before The Bell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #114 | 3.821 | 3.821 |
Game Design | #152 | 3.643 | 3.643 |
Overall | #179 | 3.530 | 3.530 |
Innovation | #192 | 3.429 | 3.429 |
Fun | #225 | 3.482 | 3.482 |
Audio | #275 | 3.339 | 3.339 |
Graphics | #399 | 3.464 | 3.464 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It fits the theme "calm before the storm" because:
1) There is a storm in my game (when the lesson ends and a crowd of students appears like a storm).
2) There's calmness - you can calmly clean up the school while the lessons are going on.
3) The point is that the storm is inevitable, but you can deal with the consequences.
Did you write all the code and made all the assets from scratch?
Everything by myself, except for:
1) Some audio files (I took them from https://freesound.org).
2) A pixel font (which is a free Unity asset).
Leave a comment
Log in with itch.io to leave a comment.
Comments
Honestly hard to find much wrong with the game. I feel like making the player tap space to clean the puddles could have been nice to make cleaning them more engading and allow for players to clean them faster, also maybe make the tiles lower in height so they fit more into the bird eye view of the other elements.
Very fun little game, finished it with 0€ balance lol, I really liked playing it!
I had a lot of fun playing this, really nice work! where can i buy therese bags? they where extremly sturdy :D
Nice little arcade game! It started off super easy, then turned impossible to 100% in later levels. A guy told me I did a good job, which is sweet, but I kinda wished there was an end gag where I picked him up and threw him into the trash can.
this is a tough job but i like it :D Really nice setting!
Really fun game! Good job! Kept me engaged up to the 10th lesson. You need to balance the trash you pickup and the path you choose, as the more trash you have the slower you are. Good job!
Having the "storm" be the passing period between classes is a great interpretation of the theme! I enjoyed the mechanics of this. It was fun to try to figure out the best route without getting too heavy. Overall, well done!
Fun take on the theme, tho it very quickly becomes impossible to clean the hallway. I assume that's on purpose to demonstrate an ever increasing workload.
Real fun game tho difficulty add ups very hard at the end I just had 7$ left :<
It's a fun game to do when bored or like a get the best score game for sure! Well done!
Good stuff. I love how the trash bag got so big and I was mopping the floors. That was real funny. Great entry!
Oh man, I was laughing playing this! Such fun! :D
I was really into the game while I was playing it, HAHA it was a lot of fun!
Impressive work on this game! The creativity and polish are remarkable, and it's clear that every aspect was crafted with care. It’s an amazing accomplishment and a joy to play.
the game is nice. and it was pretty funny how big your bag can get.
i would be more than happy if you would try my game (and rate it) here it is
my game: who took my son? where am i?
here is a screenshot so you will know how good is my game :)
Link to the game:
https://unity-noob.itch.io/who-took-my-son-wait-where-am-i
What a lovely little game :)
Had a blast haha
Next Death Stranding :)
Funny piece. I loved the mood, those crowds of kids and the soundtrack on ending made me feel really like a war hero :D
Great job guy!
A solid submission! Everything fits so well into the theme, while the gameplay loop itself is very nice. The background music is very catchy, and the art is very good! The money I earned through hard work was unfortunately lost due to a lot of unclean children :( I thought that the difficulty was good, starting out nice and simple and then the final levels would need more strategy to clean everything. Anyways, great great game!
Very solid game, that made good use of the theme. The difficulty progresses well, allowing the player to have enough time to learn and ramping up the difficulty after a while. For improvement, maybe allow the player to spend the money on upgrades like more bins or better bin bags.
Nice game ! Although it feels like impossible to beat, I died in level 10, maybe I just used the wrong strategy. It was fun and very well balanced though, I liked it. Simple idea but executed nicely. Maybe some way to get a little extra time would have been good? I feel that, but also maybe it could have unbalanced things. Great entry.