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A jam submission

My DemonsView game page

Help our protagonist Luos and his friends to fight their inner demons
Submitted by MegistaK, Argine, Spacefood Music & SFX, JulietaMegista — 3 hours, 12 minutes before the deadline
Rated by 34 people so far
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Play My Demons

My Demons's itch.io page

Rate this My Demons

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How does your game fit the theme?
Main character seems very calm and kind person, but in reality he tries to fight his inner demons, which at the end attacking him like a storm.

Did you write all the code and made all the assets from scratch?
Yes, started from idea to the last bit of code was done within a week.

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Comments

Viewing comments 32 to 13 of 32 · Next page · Last page
Submitted

This game was very powerful and really touches on the effect you can have on friends, amazing work!

Submitted

This game was excellent! I really enjoyed saving them all and the final battle with Ori was so fun. Loved the story behind it too. Great job!

Submitted

Really great pixel art! The atmosphere all in all was creepy and emotional. Very interesting concept and beautiful execution! Well done!

Submitted

Wow your character design and the glowing effect are so good!!
It makes game so cute!

And personally, I really love the story truly

Really enjoyed it

Submitted(+1)

Game makes me feel things, I don't want feel things :)

Developer

Oohh... :D

Submitted(+1)

Great game overall and an excellent tie in with the theme.

Developer

Thank you!

Submitted

 The way it intertwined emotions with gameplay was truly remarkable, and I found myself fully immersed despite the challenges. The art and music combined beautifully to enhance the experience. Great job!

Developer

Thanks a lot!!!

(+1)

What an amazing game, with an amazing message. I couldn't help but finish it, no matter how many tries it took. So good!
Mind checking out my submission?
https://itch.io/jam/brackeys-12/rate/2972302

Developer

Sure, will check, thank you!

Submitted

Just played the whole thing and I'm shocked. That was so incredible. First of all I loved the enemy designs and the way they all correlated with one of Luos' feelings. The difficulty also gradually increased at a pretty nice pace. Then the music was just amazing what else  can I say, and then I haven't even started talking about the art. Which was also so pretty to look at. Truly a gem right here!

Developer(+1)

Thanks a lot!!!

Submitted(+1)

I liked how you developed your concept with the narative. Also liked the visuals and overall style of the game. Nicely done!

Developer

Thank you!

Submitted(+1)

Wow played through to the end, this was a really nice game! I think it is some of the best audio graphics I have seen this jam. I always like to give constructive feedback but this game was so good it was challenging, I did manage to find two small feedbacks for game design and usability. For game design the red laser enemies I think required just a bit too fine timing to dodge, making the laser turn off for a tad longer, maybe a second would help. And because the red laser enemies are the most unique, in that they require timing, maybe the first wave of them should just have one to prime the player on the mechanic. For usability click games can be hard on some peoples fingers so perhaps an alternate "fire" button on the keyboard so some players can play by moving the mouse and hitting space, for example, on the key board could help with that. Again I am digging in the weeds here, this game was one of my favorites so far in pacing, story, and interpretation of the theme.  

Developer

Thanks a lot for playing it and for the constructive feedback! Really appreciate it!

Submitted(+1)

Very cute! I believe it's very hard to make point and click to shoot type games engaging and fun, but I was hooked to this one! I loved that every stage had a new enemy variety introduced. If I was to criticize it, to only thing I can think of is that the q-w-e moves are kind of lack-luster, although I can't think of any better ones myself at the moment. Really good game!

Developer(+1)

thanks a lot!

Really appreciate the feedback!

Submitted(+1)

wow this game is so pretty

i really liked the dialogue and how the game runs

id suggest letting people skip through dialogue, after you die, the slow pace of it is quite annoying

Keep making games

Developer

Thanks a lot for the feedback,
you're right we need to add dialog skip option, but didn't want to develop anything last minute :D

Submitted(+1)

Beautifull experience. I loved the theme aproach (really good narrative idea), its mood and the gameplay. Levels design feels really polished and challenging, I tried it hard in last ones :D

Congratulations guys, you made an amazing piece!

Developer

Thanks a lot! appreciate the feedback! 

Submitted(+1)

Hee-ho. Super, turbo cute game. Thanks for good experience

Developer

Thank you!

Submitted(+1)

The gameplay was very solid. It was simple yet challenging, and very fun! I loved your interpretation of the theme and I also loved the story (I finished the game!). The visuals and audio were excellent. This was a great game. Good job!

Developer(+1)

Thanks a lot!!!

Submitted(+1)

The art and gameplay was amazing. Finished the game and wow the story was cool.

Submitted(+1)

Loved the art and the gameplay. Story was a nice capture too. The lasers for Ori proved too much for my skill as I kept dying and didn't see the end of the game, but what I did see was amazing. One of my favorites in the jam so far.

Submitted(+1)

woa, i just played a full game.

really in 7 days tthis is insane.

only bad thing is that i feels like a bossrush

If you plan to update your game, you could add more lore, and make it explorable like pokémon, undertale etc.

i loved the enemies showcase at the end

Developer

thanks a lot!!!

Yes we want to extend the game later on, now we tried to fit everything within a week 😁

Submitted(+1)

Amazing art and very cool concept!

Viewing comments 32 to 13 of 32 · Next page · Last page