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Calm before the S.T.O.R.M.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #527 | 3.000 | 3.000 |
Game Design | #536 | 3.056 | 3.056 |
Audio | #743 | 2.611 | 2.611 |
Overall | #774 | 2.690 | 2.690 |
Graphics | #806 | 2.722 | 2.722 |
Theme | #877 | 2.472 | 2.472 |
Innovation | #918 | 2.278 | 2.278 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your name is Justin CALM and you have to go BEFORE the S.T.O.R.M (Super Tedious & Overly Rude Monsters)
Did you write all the code and made all the assets from scratch?
I wrote all the code, but Art and Music is by people listed on project page.
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Comments
Hey this was actually quite fun and I liked the music and the upgrade system a lot! Kind of wish the cyclops weren't so crazy tanky, it felt hard to dodge their stuff with the limited space to move as well but it was still great fun!! Great job!
Thanks!
This was a fun game and I really liked the take on the theme. Great work!
Thanks!!!
Great jam entry! The upgrades made a significant difference. It was helpful to feel more powerful as you went through. The tiny spiders were super annoying! I had this feeling that some enemies should have dropped loot, even if fairly rarely.
Thanks for the feedback!
A pretty neat game. But tbh, I think a melee weapon would have been better. With the bow, the game seems a bit to slow and boring. Especially about the fact that some enemies that a bit too hard. And some attack sounds would have also worked :).
Hope that you'll also play mine https://itch.io/jam/brackeys-12/rate/2973690
Great game!
Thanks!
Kept getting killed by the second type of enemies, nice work :)
Nice!
I really like this game and it's mechanics. It is very intuitive and easy to learn.
I died when the S.T.O.R.M raided the village, and the try again button did not work. I would really like to see what happens after you beat the raid! Though, I'm not playing it from the beginning again.
Great job made in just one week!
Thanks! Sorry that the button didn't work. I'm assuming you used the web version. Sometimes the buttons don't work in the web version, and you have to download it for it to work.
I really like this game it's very simple but it works well! I do have some suggestions. So, I'm guessing you've used Godot for this project, but if not you can find your engine's specific way of fixing it. If not that's alright!
2. Music: I'm not sure if you've made it louder, but during the later levels the music kept getting louder and louder.
These are just some minor issues, but I still enjoyed the game, it was really fun to play. Wish you the best!
Thank you! Yes, I used Godot, and I was unaware of that! I'll have to fix that!
Wow! This is definitely the most fun game I've played this jam. It took me forever, but I beat the whole thing. The one piece of feedback I would give is that the bat enemies are a bit boring to kill.
Thanks!
I think it is a nice take on the top down enemy wave style games. I have a few pieces of feedback since it looks like you might make a post jam build. Really my only "need to have" feedback is auto fire when I click and hold. Another thing is I don't think enemies should shoot projectiles off screen because then it is surprising and too hard to dodge. Other then those small things the game was fun and surprisingly full of content for such a short jam!
Thanks for the feedback!