Cool! I will admit, there were a couple of folks I conveniently left out of the bunker >:3
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Futile Pleading's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #4 | 4.389 | 4.533 |
Graphics | #14 | 4.518 | 4.667 |
Overall | #23 | 3.959 | 4.089 |
Audio | #82 | 3.744 | 3.867 |
Game Design | #104 | 3.744 | 3.867 |
Innovation | #107 | 3.615 | 3.733 |
Fun | #107 | 3.744 | 3.867 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Calm before the Storm in 'Futile Pleading' is in the dark quiet town, as you spend the last moments before the storm arrives to convince as many people as you can to come into your bunker. Depending on how you do will decide who lives and dies from the storm, but the game remains focused on this tense calm leading up to the storm hitting.
Did you write all the code and made all the assets from scratch?
I used the Unreal 5 engine, but aside from that YES. I made all 3D assets in blender, programmed all the sequences, and my partner on the project, Kor, made all of the character portraits as well as the music. (well I played guitar but he did the rest)
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