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Bloody Botany's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #24 | 4.435 | 4.435 |
Audio | #42 | 3.870 | 3.870 |
Innovation | #82 | 3.696 | 3.696 |
Overall | #131 | 3.623 | 3.623 |
Game Design | #322 | 3.348 | 3.348 |
Fun | #422 | 3.174 | 3.174 |
Theme | #428 | 3.217 | 3.217 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Fitting to the game's cartoony artstyle, the game is supposed to have an appropriately slapstick scenario of something going awry at precisely when everything should've been done after going smoothly.
The game has a calm phase and a hectic phase.
Did you write all the code and made all the assets from scratch?
Yes I wrote the code, and my friends made the art and sounds
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Comments
i loved the art! looks like and old cartoon network show it took me many tries to understand what to do, the tutorial texts changes too quickly and even so, i wasn't understanding why i was getting and F for killing all the enemies. the game lacks progression, give me more money after the first run so i can place more mosnters and organs, let me unlock new monsters and extract different organs etc very cool concept and style, could be expanded a lot also, make it clearer for the player when the cooldown for the attack is over!
Really enjoyed the game! The art style is excellent, and the concept is unique. I did struggle a bit with the combat mechanics, as the timing felt a bit off, but the overall experience was fun. Great job on pulling off such a cool project!
Very cool art and interesting concept! The combat felt clunky though. I think it's due to how much lag there is in-between each swing, and there being no visual indicator as to when you're swing is back up. Very cool project! Still had a lot of fun and I though you guys excelled in a lot of areas! Fantastic job.
The art is really good, made in 1 week is insane. Good job!
This was done really well. You even have the instructions lay out on the screen.
This is my gameplay feedback:
It took awhile to know what to put down and then the click to activate the sequence because the game loads with the monsters to the side, it didn't seemed like they would attacked and I assumed we were just growing things but after placing things down, nothing happened.
Also the map load in a big open space so the initial first instinct is to walk around and explore, which also meant I didn't think about planting the stuff or what it will do even though you had all the instructions laid out. After figuring out how this works, I cleared the little monsters that I grew and man I wish there was more.
The visuals are great, the font as well, would love to see you take this to another level of a game.
The polish on this is like, astounding. it's hard to believe this was made in a week. Absolutely amazing work.
I couldn't figure out the combat though, I'd get in one hit and then they'd get in one hit and then I'd lose immediately lol. I like the growing a farm aspect of the game, I think if I could get past the first combat I'd have played it a lot longer.
This looks really good!! Art is amazing and the idea is pretty original, good job! :)
The graphics and sounds are really on point for this game ! I had a good run where i was able to kite the monsters but i had the bad idea to create some ranged monsters who chose to hide in the enclosures where i couldn't reach them without them shooting me down :') Nice work !
I just love the graphics, sounds and animation, it all looks so cool! But the combat is very difficult and I die very fast and don't have time to damage the enemies
Amazing concept the combat was a but weird but I loved the idea and the art, nice job!
Fantastic theme representation.
Concept is super good, and a nice interpretation of the theme. The combat section of the game feels a bit unresponsive though. It was hard to tell when i would be able to hit enemies without them damaging me, and I swear i died instantly from full health multiple times. Not sure if it was a bug or me getting multihit. That said, this game could be really good if expanded out and polished, and the art style is fantastic. Results: Cancer was funny
Yeah the combat ended up awkward since I put it off to the last days even though we should probably really started with it lol.
Thanks for the feedback!
Very great looking game, the walking is so cartoony I love it. All in one executable is very cool as well. Well done!
Art is cool
Hee-ho. Nice game) Very cool
The art and sounds were beautiful, looks very polished. great jam submission!
great stuff!
Interesting gameplay loop and the cartoony style is great!