For me only full screen version worked properly, but besides that, very nice take on Tower Defense games. I loved the fact, that you needed to sell and put towers again while wave were proceeding, cool!
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The Dzong's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #568 | 3.019 | 3.019 |
Audio | #569 | 2.923 | 2.923 |
Theme | #600 | 2.942 | 2.942 |
Fun | #618 | 2.904 | 2.904 |
Graphics | #656 | 3.019 | 3.019 |
Overall | #682 | 2.840 | 2.840 |
Innovation | #935 | 2.231 | 2.231 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game is based on a tower defense concept, the theme 'Calm Before the Storm' is reflected in the gameplay. At the start, there is a brief period of calm where the environment is peaceful, giving the player time to prepare. However, after this short calm, a massive wave of enemies begins to attack, bringing chaos and intensity. This sharp contrast between the calm preparation phase and the storm of enemy assaults directly ties the game’s mechanics to the theme.
Did you write all the code and made all the assets from scratch?
With a team of eight, including three programmers and five graphics team members, we created all the code and assets from scratch. The only exception is the music and sound effects, which were sourced from a royalty-free website called Pixabay.
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