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cardboard fortress's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #212 | 3.500 | 3.500 |
Game Design | #348 | 3.324 | 3.324 |
Graphics | #447 | 3.382 | 3.382 |
Overall | #448 | 3.172 | 3.172 |
Theme | #493 | 3.088 | 3.088 |
Innovation | #548 | 2.882 | 2.882 |
Audio | #610 | 2.853 | 2.853 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
To match the game's theme, "calm before the storm",
The beginning of the game can have a calm time to prepare for a storm
During that time, the player must prepare for a stormy enemy army!
Did you write all the code and made all the assets from scratch?
I wrote all the code
Some art assets were purchased or used by itch.io .
In the case of vfx, I made it myself
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Comments
Cool little game. Almost got overwhelmed but made it to the end!
That's wonderful. Thank you!
Like the idea, it's challenging to me and it's fun. Cool little artstyle and animations. Overall Nice Work! Good Luck!
Thank you! Your game is an isometric view, too. Art is really cool
I barely survived, but managed to get through. The only things that stood out to me were a lack of enemy variety, maybe later on enemies spawn, that shoot back at your towers and try to destroy them. Also a limiter on the Master Bus would be beneficial as the explosions get really loud with many towers. Apart from that, the art style looks great and your game hooked me till the end.
Thank you so much for the good evaluation
Nee-ho. I like it. Very fun game (first opinion was like "a piece of cake!", but ... I was wrong, absolutely wrong)
Thank you so much! I'm glad you were satisfied :)
Nice tower defence game. I was really intrigued by the visuals of the game, it made me want to know more about the witch I'm playing as and why she is being attacked. Great job!
Thank you so much! I hope to make a witch's story someday :)
This was very fun. I like how it ramped up as it went on. could have used a pause, replay, or general menu. Aside from that, it was a good time!
That's right, thank you for the feedback!
I really liked your animations and sound. The enemies exploding into little pieces was very satisfying. Great submission for the Jam!
Thank you very much! It's fun to see enemies explod
What I liked: Nicely selected visuals, atmosphere in the game.
What I would correct: The gameplay seemed monotonous, there was not enough variety.
Anyway, good job!
You're right. In the original plan, there was 1 more tower type and about 12 enemy types, but... it was hard to meet the time of a week, so I made it into a prototype. Thank you for your interest!
Managed to finish the game at very low hp, nice approach to the tower defense for the jam.
Just 1 tip, keep the artstyle of the sprites constant, your floor tilemap doesn't have any borders, the player and the enemies have hard black border, and the cardboard boxes have faded colored border.
Very nice game tho!
Thank you so much for playing!
I'll refer to your advice! Thank you!