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Escape from the Storm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #142 | 3.750 | 3.750 |
Game Design | #226 | 3.500 | 3.500 |
Overall | #228 | 3.444 | 3.444 |
Innovation | #237 | 3.350 | 3.350 |
Audio | #242 | 3.383 | 3.383 |
Fun | #395 | 3.217 | 3.217 |
Graphics | #398 | 3.467 | 3.467 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must escape from the storms that come into the map and reach the flag to win
Did you write all the code and made all the assets from scratch?
Code and Art was created by me
Except for:
Music license from https://alkakrab.itch.io/piano-instrumental
Terrain Grid System 2 from asset store
Sound effects from asset store - Ultimate SFX Bundle - HD Remaster
Wood and food icons from GameDev Market RPG Humble Bundle
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Comments
Really good and it is fun! I like that it is randomized and you can play it multiple times and I also like the music! Nice game!
Thanks for playing, I'm glad you liked it! :)
The concept of the game has been very good and different from other games in the JAM. The art is perfectly done for what the game aims to convey. And the music is the best i listened in this JAM; it really moved me. Is it available for download or on any platform? Cheers and congratulations!
Thanks!! You have the link of the music in the description, I didn't make it myself, it's from a free asset by Alkarab and you can use it in any of your projects if you want to.
https://alkakrab.itch.io/piano-instrumental
^_^ thank u for the link dude:D!!!!!
Hee-ho. Very cute game. I like it. Thanks for nice experience
I'm glad you enjoyed it, thanks for playing!
Good idea for the theme, nice graphics, it's very cute, great work.
I would appreciate it if you could take a look at mine.
This actually well designed and had me think at least for a few moments. However an indicator that "you might die if you don't eat next turn" would be useful
Escaped in 30-something moves, what's the record?
I also think there might be a starve indicator when you have one life left, but I haven't time to implement it. I will make it after the jam ends, also I want to extend the game and make more levels! Thank for playing!
In my best try I made it to 26 turns:
Great concept. Cool art and sound effects. Was a little unforgiving but I think it's because I didn't prioritize things correctly from the start. Either way I really dug what you were going for. Great work! Congrats and good luck!
Thanks, I'm glad you liked it!
What a great concept. I like that it takes the survival concept but forces you to push forward, but is also somewhat in the form of a puzzle.
One problem that I did have was the UI sizing. When I was in windowed mode, I couldn't see the UI and when I was in fullscreen, the UI was cut off, so I was kind of guessing at what I was clicking on.
Regardless, I did reach the end in 24 steps after retrying once, and kind of wished there was a 2nd stage. The art was nice and charming. the music fit the overall aesthetic well and the sounds were spot on.
Thanks for playing!! Other people also told me about the UI sizing, will be changing that after the jam ends
The idea behind the game is really cool! There is a lot of strategy, even with such a simple concept, and the art and music complement it very well. The random generation is also really awesome! My only thought is: it takes a surprising amount of time to actually move the mouse back and forth between the UI buttons at the bottom, the character, and the end turn button. Additionally, since turns almost always include one movement and one action (or one movement, with no valid options left), the end turn button may not be necessary. That's a really minor thing, though, since it would be solved by having some keyboard / controller shortcuts anyways.
Fantastic work on the project, and thank you for reviewing my game as well!
Thanks for playing!!! Space is the shortcut for ending the turn in case you didn't know it (other buttons haven't a shortcut, I would improve that on later updates)
Loved the idea, and fit the theme very well.
The turn based mechanics are really cool in this. I didn't even need the tutorial but it's good you have one there as I think it's better to have it for this kind of game. It's really well made and in my opinion very intuitive. The mechanic seems to work well without any bugs, and the concept with the storm clouds coming in with the grid is really cool. Nice job on the game!
Great game! I like the concept
With the exception of the UI being buggy in full screen, not a bad submission by one person. Well done!