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A jam submission

Purrfect StormView game page

Find Tabby before the storm rolls in!
Submitted by Muuurbles, DevQuest Chronicles, kiinii (@kiiniipixel) — 51 minutes, 55 seconds before the deadline
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Purrfect Storm's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#134.0194.019
Innovation#144.0114.011
Game Design#164.1124.112
Fun#343.9783.978
Audio#583.8093.809
Graphics#634.2704.270
Theme#713.9333.933

Ranked from 89 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's a platformer where you have to find your cat before a big storm hits. It's a little on the nose, but the core gameplay loop is about resting at benches, waiting for things in the environment to change so you can progress. The initial design pitch was that when the storm comes, it's game over. This is still sort of true, but more because most of the jumps become impossible at that point.

That said, *most* of the game is about everything *before* the storm hits. The abandoned park, the closed trails, and the wind picking up and getting more intense.

Did you write all the code and made all the assets from scratch?
Yes

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Comments

Viewing comments 69 to 61 of 69 · Next page · Last page
Submitted(+2)

Man, I need more of this, because the concept is truly amazing, and its so polished too. This is such a fun experience and I'd love to see it fleshed out. Amazing work to all three of you!

Submitted(+2)

The game is very well made! I like how you can glide the wind to go to high platform. The art is cute, music is charming. Totally love it

(+2)

Really cute style!

The movement felt really smooth and the storm affecting your glide was a really inspired mechanic that has a ton of potential depth.

As an aside the cut scenes were an impressive bit of polish and I appreciate the tunnel keeping the tradition of heading to the left~

Submitted(+2)

Really neat!  I very much enjoyed the cutscenes, added a nice bit of charm to it.  The wind physics were a solid touch and a cool way to take the idea.

Submitted(+2)

Really cool mechanics with the umbrella and the weather changes! The art was very nice, too. There were some weird lag spikes at least on the browser version. I appreciated the secret tunnel since I like to explore in games (i.e. go left at the start of platformers).

Submitted(+2)

somehow I'm faster than the cat , still very cool game

Submitted(+2)

luv the art, super cute ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧

Submitted(+2)

SUPER AMAZING CONCEPT! I love the idea of travelling with the wind in all different directions. The first time I tried playing this game I wasn't really paying attention and skipped time all the way till the storm because I only saw the right arrow, making the game impossible (which I see now in your description that it was made that way). I came back to the game just now, and skipped to the proper time of the breezy weather, and I had a lot more fun actually being able to continue lol. That aside, I love the pixel art and calming music. It really fits well!

Developer(+1)

Thanks! Yeah In a tighter designed version of this game I probably would have made benches single use so you couldn't rest all the way to the storm arriving. Or at least better communicate that the storm at 9:00pm is essentially game over.

Submitted(+2)

The polish on this game is amazing. I love the self-contained story you created and had a lovely time playing. I also think it was a very creative idea for the theming. Great job!

Viewing comments 69 to 61 of 69 · Next page · Last page