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The World Depends On It's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1020 | 2.167 | 2.889 |
Innovation | #1161 | 1.750 | 2.333 |
Overall | #1211 | 1.708 | 2.278 |
Fun | #1217 | 1.667 | 2.222 |
Game Design | #1227 | 1.667 | 2.222 |
Graphics | #1261 | 1.667 | 2.222 |
Audio | #1304 | 1.333 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Game is based around a guy who has terrible control of his emotions. Unfortunately his emotions also control the weather
Did you write all the code and made all the assets from scratch?
With the exception of the use of a tileset expander(took tilesets I made and turned them into all variants) and auto tileset to rule tile maker(took a sliced tileset and turned it into unity rule tiles) yes.
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Comments
Very Cool!
very hard game! i didn’t get past 34 score :( Still enyojed it quite a bit!
really like the core idea of having stats control various elements in the game in interesting ways, and having certain complex systems for changing those stats. the chaotic way it gets here is cool too. just needs more polish in the base game system, combat/movement etc. thanks for entering!
Absolutely insane amount of things going on in a kinda fun chaotic way. I got knocked off course all the way to Kansas by one bat swing and then the thunder decided to go berserk. I think maybe you could've taken the time to balance a bit before adding more mechanics but now there is a lot to work with post jam. Congrats on doing everything yourself.
The idea is really interesting, with controlling the weather with emotions, although for me a bit hard to beat anything, but the game has potential :) nice project!
Nice work! I really would like you to add full-screen and balance movement controls.
Alright, looks like you got started on something big at least! I think this is a good start, but you definitely need some more time on this one once the jam is over. Keep up the good work!