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Fireball Island's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #289 | 3.392 | 4.091 |
Game Design | #455 | 3.166 | 3.818 |
Innovation | #463 | 3.015 | 3.636 |
Overall | #661 | 2.864 | 3.455 |
Theme | #681 | 2.789 | 3.364 |
Audio | #844 | 2.412 | 2.909 |
Graphics | #954 | 2.412 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two phases of game, one extremely calm where you can plan your route... then the chaos begins.
Did you write all the code and made all the assets from scratch?
Mostly.
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Comments
Instant classic! With just the rock mechanic you added so much gameplay variability! And you can build so many mechanics over this, other type of items, "good" elements inside the storm, maybe a damage counter with hearts or a life bar (for the not so skilled people like me hahah).
Also you can improve it with a bit more of a visual feedback for the player, but there is a really good foundation! Great work! PS: the change to rock music never got old :D !
simple, but fun, challenging as well
Oh cool! Simple yet so much fun. Works perfectly with the theme. Good pixel art. Well done!
Really enjoyed this one, actually felt like a storm, really good work!
Really simple and innovative game :3
Fun! I like the juxtaposition between the cute player character and the music in the second phase.
Very Cool! Had fun playing reminded me of playing bullet hell games which I enjoy.