Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Valentina's AdventureView game page

Submitted by reidkgames, LBundyBTW, Apollotmm, ctblench — 6 hours, 54 minutes before the deadline
Add to collection

Play game

Valentina's Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#2473.4583.458
Game Design#3053.3733.373
Theme#3383.3563.356
Overall#4783.1303.130
Innovation#5852.8312.831
Graphics#6113.1023.102
Audio#7272.6612.661

Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Collect the talismans in the calm first level, then run from the storm in the hard second level

Did you write all the code and made all the assets from scratch?
Got some CC0 assets from Kenney and Brackeys' Platformer Bundle. Also some code from Brackeys tutorial

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 51 to 32 of 51 · Next page · Last page
Submitted(+1)

Nice game! The birb becomes scary ^^  good job!

Developer(+1)

thanks for playing! Horus is a good birb

Submitted(+1)

Nice game! Clear distinction between phase 1 and 2, neat! :)

Developer

thanks for playing!

Submitted(+1)

Pretty solid platformer! The controls feel great, congrats!

Developer

thanks for playing mate! controls was one of the few things we managed to develop to our initial design desire

Submitted(+1)

Good game! I rlly enjoyed it, tho it was hard at times to distinguish what objects have collision and what are on bg. Otherwise nice project!

Developer

Thanks for playing!

Submitted(+1)

Wow, that was intense xD Nice idea and switch between the pace in game

Developer

Thanks for playing!

Submitted(+1)

Nice art and cool game about collecting crystals and walking through enemies!

Developer

Thanks for playing!

Submitted (1 edit) (+1)

Really good game!! Started out a bit boring, by the end I was fully invested and was so angry on that crow xD.

Music and visuals felt great. Movement was smooth. No visible flaws/bugs noticed. Great job with the level design.

Kudos!! It was fun.. :D

Edit: I think I collected 42 coins. That should be 100% completion/ Platinum Trophy right ;D

Developer(+1)

Hi there! thanks for playing! I'm glad you had fun playing my game  =D
At first I thought there were 42 too, but taking a second look, after a player report, I realized there are actually 45. But for now only one person made/reported it

Submitted (1 edit) (+1)

Ahh well I take it as a challenge now xD!!

Edit: And its finally done... Inner peace....... :D


Developer(+1)

Hahaha, thanks for the effort! I'm glad you managed to do so.

Submitted(+1)

Very Cool!

Developer

Thanks for playing!

Submitted(+1)

It has been a lot of fun. The idea that you have to collect items and then return to the same level with increased difficulty (storm) while a crow follows you closely was enjoyable. The concept of Calm Before the Storm feels really good. Congratulations!

Developer (1 edit)

Thanks for playing! Bad Horus always stress me out on the way back, hehe

Submitted(+1)

Very cool way of interpreting the theme! Really casual gameplay initially and then very stressful finale! I managed to end with 42 talismans! Congrats on this game and happy jammin! :)

Developer

Thanks for playing! 42 is a lot, 45 is the max and till now only got one report of someone getting all of them

Submitted(+1)

Its the 3 before you jump to the ending area prior to the storm, those are difficult as they hover over the abyss! Pretty happy with that result though! :D

Submitted(+1)

Cool game i liked that the enemies and crow had flip side. Good job!

Developer

Thanks for playing! Gotta agree Bad Horus, the crow, is badass

Submitted(+1)

Very Cool!

Developer

Thanks for playing!

Submitted(+1)

Simple concept to fit the theme! It was very easy to beat it with less than half of the talismans, except for the very punishing "restart from falling off once" mechanic. I liked how the bird had two sides to it.

Developer(+1)

Thanks for playing! I love Horus, the crow, as well

Submitted(+1)

Interesting concept, really fits well inside the theme, is a bit challenging but i really enjoyed playing it


Also can you rate our game? thx!

Developer

Thanks for playing!

Submitted(+1)

Very cool concept, but the fact that falling makes you insta die almost made me give up on checking the second part of the game. It also would be cool to have some SFX, like when the character gets hit. I loves how the sprites changes between phases!

Developer(+1)

Thanks for playing! I'm happy you checked the storm phase, even with the insta death draw back, thanks for the feedback

Submitted(+1)

Interesting game although it was a bit frustrating at times since you could fall off the map and had to restart.  Especially since you can't actually see if there's platform below or not.

Developer

Thanks for playing. Great feedback, next time i'll keep an eye on the camera zoom, and be less punitive on the fall damage

Submitted(+1)

Nice! The gameplay was good. The bird made round 2 really quite hard, but I figured it out. I think there needed to be more action sound effects like dying, jumping, walking monsters etc. 

Developer

thanks for playing! Great feedback, the game needs to be more responsive

Submitted(+1)

This was really fun! I loved the platforming challenges and the game really hit the nail on the head with the "calm before the storm" theme. I had my heartrate racing at the end.

Developer

Thanks for playing! I'm happy we managed to give you the tense feeling in the end. Horus, the crow, storm mode scare me as well, haha

Submitted(+1)

game is so fun and great level design with some challenges to collect talismans it was fun 

but idk why but the enemies arent doing any damage to me ? and when i fell off the map i had to go from first :( 

Developer(+1)

Hi there, thanks for playing. In the first phase enemies don't deal damage, that's the calm part. Only in the second/storm phase they go nuts. The talismans only give you more time to play the storm phase, so you don't need to collect everything. There's a check point in the second phase. If you can give another try, don't give too much attention to the calm phase, things get interesting in the storm phase

Submitted

oh that looks interesting i will give it a try soon :D 

Submitted(+1)

I really liked this game tbh. The controls were on point, they felt responsive and fluid. The level design was pretty good, but one thing I'll state is that the camera could be a bit more zoomed out so that you can see that there are platforms below to land on. The visuals and audio were pretty nice as well, but more sfx would've definitely elevated the experience more. The storm mode really had me panicking a little so I'd say that part did a great job. This game really hooked me on trying to collect all of the coins.

Developer

Thanks for playing! Also nice feedback, totally forgot about the camera zoom

Viewing comments 51 to 32 of 51 · Next page · Last page