This is my first ever game jam, and it was so much fun!
In one whole week I made great progress in my game, Low Lying Islands, and I'm satisfied with the result.
If you'd like to try, here's the link: https://redsatura.itch.io/low-lying-islands
In this jam, I learned:
-How to manage my time properly (for real, this time! Juggling school and gamedev is a difficult but rewarding task!)
-GDScript static typing exists and performance is way better now
-A bit of music theory. I made a song with just a basic chord progression and I'm really proud of myself!
-Learned how to use Inkscape. I made assets with it a lot faster, and it was easy to use.
-Accepting that the features I want will never get done in time for the jam, and I have to cut them off no matter how painful it is.
What do you think? I'd like to hear your thoughts.