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What have you learned?

A topic by RedSatura created 3 days ago Views: 84 Replies: 5
Viewing posts 1 to 5
Submitted(+1)

This is my first ever game jam, and it was so much fun!
In one whole week I made great progress in my game, Low Lying Islands, and I'm satisfied with the result.
If you'd like to try, here's the link: https://redsatura.itch.io/low-lying-islands

In this jam, I learned:
-How to manage my time properly (for real, this time! Juggling school and gamedev is a difficult but rewarding task!)
-GDScript static typing exists and performance is way better now
-A bit of music theory. I made a song with just a basic chord progression and I'm really proud of myself!
-Learned how to use Inkscape. I made assets with it a lot faster, and it was easy to use.
-Accepting that the features I want will never get done in time for the jam, and I have to cut them off no matter how painful it is.

What do you think? I'd like to hear your thoughts.

Submitted

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Im a 14 years old boy, who created a game while learning godot while ALSO participating in a game jam, it was super hard, but I guess I nailed it, and Im looking for people to rate my game aswell as feedback it, and as someone noble, I will do the same with you, and if I didnt comment, it means your game is actually perfect for all my needs, or IM just not very critics-full, anyway, I learned soo many stuff here, time manegment and how to use it good, cuz I failed, I literaly submited my game 4 seconds before deadline, quiet the record, and also, it was super nice doing it, it gives me dani vibes, and the people here as soo nice, and it was super good meeting peoples and trying out new games, and soo, if you mind, and its totaly up to you, check mine if ya want:

Rate Honorable Torch by whackyfear for Brackeys Game Jam 2024.2 - itch.io:the web to rate stuff

Honorable Torch by whackyfear (itch.io):the game

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Submitted (1 edit)

I have learned that webgl build doesn't provide post processing and lighting by default and you need to set the quality to ultra on build settings.

https://abdullahsevin.itch.io/allican

Submitted

but its not the case (⌐■_■)

Submitted

I've done 15-20 jams. The early ones taught me the most, but each jam and project teaches you something.

In this jam, I learned that you can make one of the simplest games to play, but making it might still take ton of effort. We both spent 50-70 hours on this, more than any other week-long jam. Gameplay-wise, you just point and click stuff reactively, and the game only takes 2 minutes to play.

Our game: Bittermiff Family Dinner

Submitted

Rating :- https://itch.io/jam/brackeys-12/rate/2973823

Game :- https://avsdev.itch.io/bucket-list

This is a game about active ragdoll and open world. We have everything boxing, mike tyson, racing, making friends, Heck we even got me as a boxing fight In this game you need to complete your bucket list before the meteor comes and u sleep for the last time.

The game is funny and retro styled

I really put my heart into it pls play and give good feedbac