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RedSatura

31
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2
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2
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A member registered Sep 16, 2022 · View creator page →

Creator of

Recent community posts

Wow! The art and the music are really well done!
The only feedback I have is that some of the enemies spawn far too close to the player.
Anyway, great work!

Fun game! I made it 37 waves in before giving up.
The art and music is so cool! I really liked Glass Cannon.
It could use some more enemy types, though.
Great work!

Cool game! I liked the art and the music.
It could use some more buildings, though.
Also, the next wave button doesn't seem to work on Wave 5.
Anyway, nice work!

Very good game! I had fun with it.
The art is nice and I liked how the storm really messes with your control of the boat.
It feels really polished as well, great work!

Thank you! I was really strapped for time, and haven't really thought about it on what to do when you've filled them all.
Thanks a lot for the advice, I found it useful! Glad you enjoyed!

<3

I tried it, and it was intense. It took me dozens of attempts, but eventually got there.
One issue I've had is that the red spinning gear thingy that chases after you arrives way too fast, giving you too little time to react. That's mostly why I failed a lot.
One trick I used on the second level was to get behind it by hiding under a block lol.
Anyway, the art is cool! Nice entry!

This is my first ever game jam, and it was so much fun!
In one whole week I made great progress in my game, Low Lying Islands, and I'm satisfied with the result.
If you'd like to try, here's the link: https://redsatura.itch.io/low-lying-islands

In this jam, I learned:
-How to manage my time properly (for real, this time! Juggling school and gamedev is a difficult but rewarding task!)
-GDScript static typing exists and performance is way better now
-A bit of music theory. I made a song with just a basic chord progression and I'm really proud of myself!
-Learned how to use Inkscape. I made assets with it a lot faster, and it was easy to use.
-Accepting that the features I want will never get done in time for the jam, and I have to cut them off no matter how painful it is.

What do you think? I'd like to hear your thoughts.

It took a while getting used to, but eventually made it after a couple of attempts.
Despite the tutorial at the start, I still didn't really get what castles and mines are really for.
Anyway, the concept is nice, and could be expanded on. Great work!

Cool game! I got to 1770 before I died.
Short and simple, but very fun. Nice work!

The voice acting was awesome lmao
Anyway, I enjoyed it! I liked ramming my boat into the sharks though.
Not sure how I'm supposed to lose, as it just respawns me?
Though, great work!

Cool game! The art style and card mechanic is really great!
I mostly didn't really know what I was doing most of the time, so I just placed random cards and got through a couple rounds.
Though, I could barely hear the background music, even at max volume.
Anyway, good job!

Cool short game! I liked the music the most.
It could use some more enemy types though, as all of them are just the same, dying on one hit.
Though, great work on it!

The game was fun! It's nice that there's lots of effects you can use to decimate the village population.
Could use some more polishing, but overall, great work!

It was alright, I ended up spamming residences to explode my production.
The art is great and the background music is decent, but I can't seem to upgrade my buildings.
Anyway, great work!

I had fun with this! I liked the tutorial a lot.
The art is nice, and the controls were decent, I also liked the dual punching arm things, it was satisfying.
Good work!

Finished with a 68 score. The idea is great.
I literally had no idea how to get to the places on top of the map then blew my mind when I found that you could get larger when you moved towards the camera.
I'd like a bit more variety in the screens, as it's mostly pointing at Canada again and again.
Anyway, great work! I enjoyed it!

It's a fun short game. It's way more fun chucking mustard sandwiches at people.
I struggled with driving around and aiming, so I slowed down and aimed it directly at their faces instead.
Anyway, the art is nice, though the map UI could use a bit of work.
Overall, nicely done!

This is so well done! Props to you!
The UI is well-designed and I had fun juggling the different items.
Good work!

(1 edit)

It's fun destroying an entire village full of people. Great work!
Though, Zeus' controls could use a bit of work, and it took some time getting used to.
Also, not sure about the sabotage phase, as I didn't feel like it had much effect.
Overall, an enjoyable short game. Great work from the team!

I got to around 270 people before dying with nearly 200 thousand dollars. Thanks!

For me, the game was super slow at the beginning. I was building houses to try to increase my money, but that didn't really boost it that much. Then I realized the shop existed and my money production exploded.
Overall, it's a fun little game. The game should be sped up, or be given the option to speed up, in my opinion.

Thanks for playing! <3

Thank you so much for your feedback! I'll take note of it! <3

Sound was awesome 10/10
I liked the art style, the baby looks cute! I reached 92 seconds before my hand gave up on me.

This was really fun! I got to a score of 1620 before I died.
The art was okay, but the upgrades were what really made it fun! I liked collecting gems while running from hordes of monsters at the same time.
There's some kind of health potion near the base that I couldn't access though?

Anyway, cool game overall, great work!

The comic at the start was great! I liked the art style.
The controls could use some work, though. I had difficulty jumping upwards normally, and the jet pack took some time getting used to.
Also, there's a flashlight that made everything darker somehow? Not sure about that.
Anyway, a great job overall!

Hello, this game is really nice! The art style really fits it and the music is okay.
Though, I can't beat level 4. They're ordering faster than I can cook, despite my best efforts.
Anyways, this game overall is decent, though level 4 is way too hard in my opinion.

Hello! Please check out mine too! Thank you, will check out yours as well! :)
https://redsatura.itch.io/low-lying-islands

This is fun! I really had to rack my brain for a while.
I really like the wordle minigame every once in a while, it's kind of a breather (even with a timer).
Anyways, it's nice. Great job!

(1 edit)

Hello!
This is my first ever game jam, and it has been so much fun! (Even while tired, it was a fun ride all week!)
I got to learn a lot of things about assets, music, and most importantly, improving my code.
My submission, Low Lying Islands, is a game about placing buildings to withstand typhoons.

How long will you last?

Anyway, I would really appreciate it if you play it! I'm extremely proud to see what I could do in just a week!

Here's the game link. Hope you enjoy!
https://redsatura.itch.io/low-lying-islands


As an added challenge, my high score on North Atlantic was 413 days. Good luck~! <3

-Sat