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How does the game fit the theme?
This game is about changing history as it fits the narrative of a fascist, authoritarian regime. Surely...nothing can go wrong, right?
What code and assets did you not make from scratch during the jam (if any)?
I used some Windows GUI elements from itch.io that I adjusted colors of, some royalty-free icons, and found open-source sounds to use for the small amount of SFX.
How many people worked on the game?1
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Comments
I couldn't really get anywhere... never was able to submit a revised report. Very fun concept that the government would most certainly indeed approve of!
I started doing things like "unemployment has increased from 9% to 15% over the last 5 years" against what it said I should do and it didn't get angry at me...
What I would do if I were given the game: the game is already pretty well polished and the aesthetic works well, all it could use in that department is a screenwide CRT shader which can be yoinked from the internet. For gameplay and enjoyment (where it suffered the most), adding something to make the game feel like a game rather than Text Editor Simulator Premium Edition: a task. Currently there is no incentive to play the game. Some kind of timer/quota with some rewards in story for going through it would be enough.
What I liked: the game was very unique and scored highly in the innovation department as the concept of being the "bad guy" is surprisingly rare and I felt even a tad guilty playing it.
(The feedback is a little harsh, but it's meant as tough love)
This has 5 edits becuase Itch.io's textboxes are buggy
Judging by other people's comments it seems like there might've been something I missed about your game, but I still really enjoyed making the documents historically accurate. And I really mean it, like, I spent about 10 minutes just rewritting the documents and had a blast doing it.
I could never press on "submit report", or get the help pop-up to load.
Also, clicking "cancel" on the log-in page froze the game for me, was that intended? ^^'
It is an interesting concept ! The global windows 92 look and audio works well, however, I didn't see any feedback on what was happening when modifying an article, I'm not sure what I wrote was taken into account. Developing a game solo is hard, so congrats on managing to put that together in a week !
This game was fun! I enjoyed re-writing historical events, but I must say I'm a bit dissapointed that my writing never ended up showing up anywhere. It would have been interesting to see news articles or something like that where the text you wrote shows up. Still, a very enjoyable experience. Good job!
I wasn't able to make the game work but I think me not understanding what to do was a big part. Maybe this could use a tutorial of some kind? Or pointers to it if it exists already? Anyway congrats on finishing the game!
Hey sorry about that. I didn't have as much time as I hoped. I did quickly throw somewhat of a tutorial in at the last minute. If you select the 'Help' option from the Start Menu, it'll give you a little bit of a rundown. Thanks for checking it out!
I did tried the button but it didn't do anything :(
Would love to give the game a try again if that's fixed :)
Intriguing but it was pretty confusing.
Hey sorry about that. I didn't have as much time as I hoped. If you select the 'Help' option from the Start Menu, it'll give you a little bit of a rundown of how to play. Thanks for checking it out!
It was fun fixing the documents but became a little bit repetitive after a while. I also think that the art style fits very well with the theme of the game. Great job!
Thanks for the feedback and I appreciate you checking it out!
Super creative idea! I loved the aesthetic of the windows 95 type interface, and the idea that I'm "fixing" government documents.
Appreciate you checking it out!
screen size too big
Hey thanks for checking it out. I've been hearing this alot and I am sure this comes down to my ignorance in game dev. I will say that I set the size of the game in Godot to be 1920 X 1080. So I don't know if that is too big for most people or if I did something wrong.
I love the idea of this. I tried playing and had some trouble navigating the game (default size seems to be larger than my monitor and I couldn't resize, so I kept having to scroll back and forth to play), but very clean looking game
Hey thanks for checking it out. I've been hearing this alot and I am sure this comes down to my ignorance in game dev. I will say that I set the size of the game in Godot to be 1920 X 1080. So I don't know if that is too big for most people or if I did something wrong.