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A game about a teleportation device's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #359 | 3.400 | 3.400 |
Innovation | #394 | 3.400 | 3.400 |
Enjoyment | #708 | 3.200 | 3.200 |
Overall | #905 | 2.920 | 2.920 |
Audio | #1046 | 2.600 | 2.600 |
Theme | #1130 | 2.600 | 2.600 |
Visuals | #1423 | 2.320 | 2.320 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
something went wrong with the teleportation device
What code and assets did you not make from scratch during the jam (if any)?
All Sounds
How many people worked on the game?1
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Comments
Very enjoyable short experience, well done on the teleport :D
Nice game!
Nice game! It's a fFun mechanic, that the teleportation inverts your velocity.
Nice! I took a very long time figuring the velocity mechanic but very cool!
Really cool idea.
I enjoyed how you could play with the velocity.
Short and sweet.
I enjoyed this game. It reminds me of the old Atari games from when i was a kid. Great level design, and great effort for a solo dev. i hope this gets developed further. Great job.
played and rated! cool idea, it took me a while to understand how it works. Level design is nicely done. Cool game!
As one famous Geralt used to say, “I don't like teleports.”
Played and rated :) actually really enjoyed this one, the teleport mechanic was well thought out and well implemented, and the mimimalist visuals worked well and were a smart choice in a one week jam, great effort :)
very unique and innovative, fit the theme really well
very unique and innovative, fit the theme really well
I like the unique teleport and inverted velocity mechanics, nice job!
Really nice game, the inverted velocity was pretty creative and the puzzles were fun. Would like to play a more polished version.
Wait this game is actually so cool!
I don't even care about the visuals, I just wish there were more levels because it was fun
The level design and idea is good, also the controller was nicely done, had some weight to it. Never seen the inverted velocity idea before, great one!
thank you so much
I had no idea that this game would be so good. I missed some artwork, but that's alright. It took a while to understand the way the velocity works. But when I got it right I was into playing it more and more. Fun mechanics and good level design. I was challenged for sure!
thank you really appreciate the feedback
Good game! I like the teleport mechanics.
Love this game! Really cool usage of teleportation!
Extremely satisfying little puzzle game. It took me a while to understand how the velocity inversion worked and to get the timing of it, but once I got it I was platforming like a pro. The numbered doorway puzzle was particularly challenging and engaging. This game has the same vibe to me as Cats Are Liquid. Loved the minimalist art style. The red wall was more of an annoyance than anything and seems a bit buggy: I think when you go back through a checkpoint the red wall's current position is saved, so if you hit a checkpoint a second time the red wall will actually be closer to you than it was before, giving you very little time to work through stuff. I also almost ended up getting behind it, I'm convinced that if I really wanted to I could glitch behind it. It also wasn't super clear when i reached the end. Everything went white then I did a teleport jump and it all went black again. But yeah, other than those minor things, I really enjoyed this game!
thanks for the feedback really appreciate it.
As for the wall I wanted to make the player have a sense of a time limit but I didn't have enough time to implement it well (at least thats my excuse).
Again thank you for your feedback.
I had a hard time understanding the instructions. It took me a few minutes to figure out that the teleportation square is place where you're standing and not where you point the mouse.