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A jam submission

Undo ProtocolView game page

Outsmart the game.
Submitted by ChippyKing — 7 minutes, 57 seconds before the deadline
Rated by 54 people so far
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Undo Protocol's itch.io page

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How does the game fit the theme?
The game itself attempts to revert objects to their previous positions in order to undo your moves and return the game to its previous perfect, "Nothing can go wrong" state.

What code and assets did you not make from scratch during the jam (if any)?
The music, credits in description.

How many people worked on the game?
1

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Comments

Viewing comments 40 to 30 of 40 · Next page · Last page
Submitted

Amazing concept and visuals! The game is very complete for a game jam game too.  Great job!

Submitted

Very complete game for the jam, visuals are really great ad the concept is very original. Good job

Developer(+1)

Thank you for the kind words & playing!

Submitted

The visual part of the game is good! The puzzles are interesting, it takes time to think

Developer

Thank you for playing!
Glad i made you think! :)

Submitted

Cool puzzle game, I really like the music of the gameplay and the visuals Great Game!

Keep the nice work up!

Developer

Thank you for the kind words & for playing!

Submitted

Perfect puzzle game! It is really challenging which i lile! The visuals and the audio is great! Crazy work for 1 developer!

Developer

Thank you very much for the kind words!

Submitted

Really love the visuals, audio and gameplay. Great job!

Developer

Thank you for the kind words & for playing!

Submitted

ok, played and rated, i absolutely loved the visuals, audio, and general sense of polish, but i have to be honest i could not figure out how to solve the first level at all.. i played level zero first and finished that one but beyond that i'm stumped..

this might be me being dumb, but maybe i would suggest some simpler levels to 'lead' the player towards intended solutions

Developer

Thank you for playing!

I'm sorry to hear about that. I completely understand with leading with more intuative puzzles. I suppose I had thought during, due to lack of playtesters, that the puzzle was of a sufficient difficulty. Regardless, I hope I made you think, and I hope you enjoyed the albeit brief experience of my game!

Thank you for your kind words & feedback!

Submitted

Great concept and great job. For the first gaze its seems like some cozy puzzle, but in reality - challenging as... you know what. Ty for your work

Developer

Thank you so much for the kind words!
Glad I made you think! :)

Submitted

Nice theme implementation and I love the game idea :) NIce visuals and the music is matching nicely.

Thanks for the submission :)

Developer

Thanks for the kind words & for playing!

Submitted

Awesome game! Love the idea, The visuals are great, overall I loved the game.

Developer(+1)

Thank you for the kind words & for playing!

Submitted

A really cool idea for a puzzle game! I wish some of the levels were a bit more compact. You can make them smaller but still get the point across. For example, in most of the levels, once you get past the blocked door, the puzzle is solved at that point, but the player still has to traverse the empty room to get to the exit. Level 3 as well I feel didn't need to snake so long, and so on. Really nice game though!

Developer

Thank you so much for the feedback!

I completely understand your points. I suppose if you're interested in an explanation, it would be due to me fractically making levels under the time constraints, and not really prioritizing compactness, so it was not an intentional decision. In other levels I perhaps didnt want to make the level so compact I forced the player into that set of moves and solution. That said, i completely take your points, and fully understand why it would be annoying to have to treck across a level much larger than it needs to be.

Thank you!

Viewing comments 40 to 30 of 40 · Next page · Last page