On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Mole GaloreView game page

Puzzle game inspired by Whack-a-Mole
Submitted by saffrongames, Vikervonzogo — 8 hours, 41 minutes before the deadline
Add to collection

Play game

Mole Galore's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#323.7703.770
Overall#413.7463.746
Game Design#443.8693.869
Fun#593.7873.787
Graphics#953.8363.836
Innovation#973.4593.459
Theme#1023.7543.754

Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 48 to 29 of 48 · Next page · Last page
Submitted

Nic e and fun really liked. Levels were good designed

Submitted

I like the idea of combing whack a mole with a toggle-like puzzle mechanic. Really innovative! This game is pretty good across all categories, the gameplay is there, visuals are appealing, and sounds sounds good :)

Submitted

Really interesting spin on the usual version of whackamole. I especially enjoyed the music, it seemed pretty fitting and was fun to listen to. I had a little trouble figuring out why moles would sometimes pop out and other times wouldn't since it didn't always seem to be based on proximity, but otherwise it was really fun to play. Please give my game a try too :)

Submitted

Unique and clever idea. Difficult but a fun game

All the best and Good luck! Do check out our game we need the feedback! - https://itch.io/jam/brackeys-3/rate/574293

Submitted

Such a clever idea! No matter how many diffierent path I tried, I can't bit the 9th level in second layer. Somebody have the correct path?

Developer

I'll be honest, even I struggled with that level at one point, despite designing it just few days earlier. Here's a hint, so you can still try to solve the rest yourself: you have to start by going up, clearing that half of the level, ending at the green headband mole, then using it to jump to the bottom part.

Submitted

Damn, I thought it is a must to click the same color mole...I complete all levels now :)

Submitted

Fun game, the difficulty is all around the place, sorting that out and polishing it a bit, would earn a spot on my phone. 

Submitted

I actually had fun playing this! The puzzles were interesting, really good work!

Submitted

Was very interesting to play, well done, looks simple until you start playing higher levels!

Submitted

I really like the game idea. Good job!

Submitted

Nice Concept!Fun to play!  really liked it.Its a Solid entry.

I hope you like my game too! 

Submitted

Very interesting puzzle

difficulty curve is all off but making them in puzzles is hard so you get to pass on that

everything else is solid

Submitted

Really enjoyed the game! I could see this as a mobile game!

Very interesting idea and great mechanics variations! Solid entry!
Please consider rating our game too. :)
https://cyberlab-studios.itch.io/packed-out

Submitted

The graphics and Audio were on point! Love the feel and look of the game, The Puzzles were quite good!

attractive  music and graphic, and the game is fun

love this game !

Submitted

Cool art style and love the music. Cool concept on the holes theme. Love puzzle games. Great job on your game.

Submitted

It's really polished and fun to play, really nice, well done

Submitted

Loved the retro theme. As some comments have said, maybe a tutorial explaining how many hits each mole can take would have been great. Great game nevertheless!

Submitted

Great idea to recreate the arcade machine layout! Wish I had some kind of in-game tutorial to explain how my actions affected the moles, but everything else was extremely polished. Great audio design, beautiful art, tons of levels and you understand how to make puzzles.

Developer

I was trying to avoid having to make a tutorial, both to save time and as a design challenge. I was hoping that early levels would do a good job at teaching the player the behavior of the different mole types.

Submitted

I'll be the first to admit I'm slower than most (makes me a good tester for worst case scenarios :) ). I was able to understand the mechanic, but I just didn't feel 100% confident that I had grasped it fully. I agree the game should teach the player, it's amazing how much you were able to put together in so short of time.

Submitted

The game mechanic is very innovative

Viewing comments 48 to 29 of 48 · Next page · Last page