Play game
Jump If You Dare's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #105 | 3.797 | 3.797 |
Audio | #182 | 3.087 | 3.087 |
Overall | #287 | 2.981 | 2.981 |
Theme | #331 | 2.986 | 2.986 |
Fun | #348 | 2.725 | 2.725 |
Game Design | #358 | 2.783 | 2.783 |
Innovation | #378 | 2.507 | 2.507 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Good first attempt!
Thank you for the comment!
Good art style, i like the game concept . The ui is a little bit buggy :D.
good work!
Thank you for the comment! You are right for the UI looking back I did not spend enough time on it next time I will spend a lot more time on it. Glad you enjoyed my game :)
I Like it!
Can You Rate My Game?
Thank you for the comment! Sure I will rate your game and I am glad you enjoyed my game :)
I like the style of the game! really fun but can be a little difficult at times
Thank you for the comment! Looking back the final boss was way to hard and needed to be toned down a little. Glad you enjoyed my game :)
Great art, liked the music and I love a good boss battle game. I agree with needing some damage text or particle effect on getting hit, that would improve the feel a lot! Great job!
Thanks for the comment! Yea I agree with you 100% that would make things a whole lot better. Glad you enjoyed the boss battles and glad you enjoyed the game!
Art style was awesome and the boss characters looked great. I would have honestly liked more of an indication that I got hit instead of just having the main character grunt. Needs some polish in a few other areas as well. Not bad none the less :)
Thank you for the comments! Yea looking back I should of had a damage text come out when the player or the enemy gets hit and also have some red particles coming out of the player or the enemy when they get hit, also new zones would be amazing! Glad you enjoyed my game :)
Nice arts. I think you should make better level design. Also, It could be better with damage text or better hit animations.
Thank you for your comment! Yea my level design could be better because looking back putting invisible walls just confuses the player and is not good level design. I also like the idea of adding damage text as right now when the player buys the upgrade in damage you don't really see the difference that easily however there is a big difference. Glad you enjoyed my game :)
Love the art style and the atmosphere! Good work
Thank you for the comment! Glad you enjoyed the game!
I really enjoyed, this game, clean looking toon graphics. You should add some hit graphics if you plan to improve it after the Jam. Its my first time posting on itch as well but ive released mobile games before.
Thank you for the comment! That is a really good idea when an enemy or the player gets hit there could be red particles coming out of them, nice idea! Glad you enjoyed my game!
One thing I don't need to dare for is how good this game is!
This game is epic.I hope you like my game too!
Thank you for the comment! I like that pun and I am glad you enjoyed my game :)
Nice artstyle and character animation!
Thank you for the comment! Glad you enjoyed my game :)
cool concept, i love the art! i kept getting stuck on the walls and found the game a good challenge! awesome
Thank you for the comment! For the walls I should of put friction to 0 so you don't stick on it that's my bad. Glad you enjoyed my game :)
Interesting concept for the theme. Nice Work
Thank you for the comment! Glad you enjoyed it :)
I love boss fights. It was a good idea. Needs a tutorial and a little bugfixing, but its a great submission. Thanks for submitting your game.
Thank you for the comment! Your right the tutorial needs work I was trying to make the text at the beginning the tutorial but it just felt off, so I think next time I will make the game play the tutorial. Glad you enjoyed the final boss fight and glad you enjoyed my game :)
I really like the animations and art work, I would love to have someway to learn in the game how to move, jump and attack
Thank you for the comment! Yea I tried to make that with the text but I seen a lot of comments saying that the text feels off and so I think that doing actual game play is good. I could do for example have little enemies come towards you at the beginning so you understand the mechanics of the game i.e. jumping, attacking e.t.c. Glad you enjoyed the game :)
Actually a little enemy that needs only 1 attack to die will be a good idea to "teach" how to attack
I love the art style. Maybe I am the first one to beat the 3rd boss?
Because I find the perfect position:
Thank you for the comment! That is actually a good position never seen that before :) . Glad you enjoyed the game :)
Really good artwork, I didn't really get how combat worked however as I defeated the first two bosses really easily and couldnt get the third one to 2/3 of his hp I didnt find any way to dodge their attacks
Thank you for the comment! Yea a lot of people is saying the 3rd boss is way to hard and I see why, the boss hits for way to hard and way to fast most likely I just played the game so much I just assumed it was easy but what I should of done is got some people to test the game before I published it. Thank you for the feedback and I am glad you enjoyed my game :)
The idea behind the game is really cool, and your art is great!! Tho, I had some problems with player controller, you should focus on movement in platform games in my opinion this is very important part of this genre(but don't worry, everybody make mistakes, I had some problems with jumping for example in my game :D), but yeah anyway, I love the idea :D
Thank you for the comment! Looking back I think I should of done a lot more in my player controller script because what I just done is made a simple script and moved on but now I realize that character controller is one of the most important parts of a game. Thank you very much for your feedback and I am happy you enjoyed the game :)
Overall a really good game. i loved the sounds of the character.
If you should continue to work on it, a few skills would be cool :)
Thank you for the comment! More skills would be awesome good idea, like a long ranged skill a short ranged skill.
Glad you enjoyed my game!
Wow you art is so good. But think you spend too much time on it as there is a lot of improvement in the character controls. The down force is too low when jumping, you may increase the gravity. The attack animations are too fast. I could barely see the sword moving. Sounds are nice and match with the art style.
Thanks for the comment! Looking back I think I do need to increase the gravity it is as if you are floating down which is not what I wanted. I also believe you are right about the sword animation I was hoping that the sound effect will do the swinging of the sword justice but now I see I have to let the player see the sword swing for it to feel more satisfying. Thanks for the feedback and I hoped you enjoyed playing my game :)