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A jam submission

PugonalysisView game page

Submitted by kahve, PabloGoesOnline (@PabloGoesOnline) — 2 days, 17 hours before the deadline
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Pugonalysis's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#3043.7593.759
Audio#4063.2593.259
Theme#4613.4813.481
Overall#5093.2623.262
Innovation#5593.1483.148
Game Design#7053.0563.056
Fun#7602.8702.870

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
You rewind the time to be a baby.

Did you write most of the code yourself and made all the assets from scratch?
Yes, Besides the music.

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Comments

Viewing comments 40 to 21 of 47 · Next page · Previous page · First page · Last page
Submitted(+1)

Good game overall! Very relaxing music and very good graphics. It is seen that it is worked. Congratulations and good job!!

Submitted(+1)

the graphics are amazing well done i found the game to be kind of confusing  but once I found out what to do the game was fun and well developed 

Submitted(+1)

the graphics and audio works really well together. i wish you could add that when the dog hits the corner he turns around instead of us needing to restart the game. but all in all it was a great game, hope you try out mine as well 

Developer

Wow, we actually didn't think about that, and it could actually work really well! :O Thank you for taking some time to try our game and enjoying it, we appreciate it :D

Submitted(+1)

The art and music are great! The puzzles themselves are good. I liked how you introduced the initial buttons but would've been great to introduce the functionality of the puzzle pieces as well (like the shroom and bushes). Great work all in all, keep it up!

Developer

We wanted to implement those mechanics like in Super Mario Bros 1-1, but unfortunately we're no Shigueru, we have quite to improve yet! I really appreaciate that you enjoyed the visuals of the game :D

Submitted(+1)

Great game with nice audio and visuals, one suggestion would be to tone down the effects in the main menu as it can make distracting and a bit hard to read.

Developer

Yup, we were thinking of during the development of the game, but we opted for just leving it there. Maybe on a post game-jam version? Anyways, we really appreaciate that you took the time to play our game :D

Submitted (1 edit) (+1)

woooowwww yooo this game is really nice 🧨🧨🧨🧨 the cute art and music got me invested for some good time...the rewinding bit..abit tricky but great

Developer

Yup, it's super hard to master this game, but quite rewarding haha! :D Thank you for playing!

Submitted(+2)

I liked the music a lot, seemed to fit the game's theme and art. The visuals were nice, especially the rewind overlay. Gameplay felt odd in places, I could win a lot of levels by just rewinding and then jumping to the bone. Others needed minor level adjustments. Cute game, though. Nice work!

Developer (1 edit) (+1)

Hi, thanks for playing our game! Yes, the tutorial levels are easy and could be solved with just rewinding and jumping but most of the levels from 10 to 4 billion are not that easy.

Submitted(+2)

The game is pretty good! I hope you continue to develop it!

Submitted(+1)

The game was fun, the art was really good and so was the music. However I think there were too many post proccessing effects. It kind of hurt my eyes. Also sometimes I couldn't move the triangle objects. I don't know if there was a reason for that or if that was a glitch.

Overall the game was fun to play and I hope you continue working on it. Good job!

Developer

Hi, about the triangle objects, are you sure they are in your reach? If the grid appears red, then it is not.

Submitted(+1)

Visuals are very good. Best so far of the games I've played. Mechanic was a bit hard to understand at first without any tutorial.

Developer

We... had a tutorial?

Submitted(+2)

The Games visuals are really awesome and I Loved them some mechanics are hard to realize but overall it's a great game to be made in 1 week. Awesome.

Developer

True, game design is quite hard to tackle in these kind of games without a proper tutorial. Thank you for taking the time to play our game :D

Submitted(+1)

The game was fun and the music was fantastic

Submitted(+2)

I love the visuals and the VHS effect when you rewind from a dog to a puppy. I also love the manipulation of objects in order to solve a single movement puzzle to get that bone.

Submitted(+1)

Amazing graphics but the game mechanic was never explained so playing was difficult

Submitted(+1)

Very nice, loved the art! One criticism I have is that the mechanic & game pieces could've been explained a bit more in-depth, maybe try more detailed pictures or text.

Submitted(+1)

The visuals are estonishing! just, i didn't really understand the main mechanic...

Submitted(+1)

Really awesome game. I really love the fact that you have uploaded a Linux build. It was really fun to play!

Developer

Yup, the programmer of the game runs on Linux, so it was almost mandatory haha :D

Developer (2 edits)

Thanks! As Pablo has already stated, my main OS is linux so it was needed!

Submitted(+1)

Really cute game with clever gameplay :)

Submitted(+1)

I liked the concept but felt like some parts of it were not explored to there full extent and the music did not really fit the games theme i found the main menu text hard to read and i couldn't leave the options menu

Developer

I'm sorry that you didn't have a good time playing our game D: We were trying to build up for the later on procedural levels, which can be really fun to play, but I guess that completing some of those early stages can be really nerve wracking. Anyways, thank you for giving it a try :D

Developer (1 edit)

Hi, sorry for the problem about the options menu! Which build are you on? Windows, Mac or Linux? Unity does not like Linux that much so if you uncheck the Fullscreen box, it becomes unresponsive.

Submitted (1 edit)

Im running Linux (More specifically Arch Linux with kernel 5.7.12-arch1-1 and wine 5.14-staging) and i did not uncheck full screen i had the same problem in both the native Linux build and windows build via wine

Developer

Really sorry to hear that! We will try to fix the build in the post-jam version, but I really do not have any idea what happened! When I test the linux build, it works fine if I don't uncheck the fullscreen box, and the windowss build with wine works completely fine, even not in fullscreen. I need to state again the fact that Unity does not like linux. Maybe try the post-jam version after the jam.

Submitted(+1)

Took me a minute to get it but once I got the flow of it, it was really fun.  Well done!

Developer(+1)

Yes, the mechanic is a bit hard to understand at first. Glad you liked it!

Viewing comments 40 to 21 of 47 · Next page · Previous page · First page · Last page