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Power out.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #334 | 3.724 | 3.724 |
Audio | #408 | 3.259 | 3.259 |
Game Design | #543 | 3.259 | 3.259 |
Overall | #606 | 3.152 | 3.152 |
Innovation | #656 | 3.017 | 3.017 |
Fun | #820 | 2.793 | 2.793 |
Theme | #865 | 2.862 | 2.862 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Rewind as in back in time. you are playing retro.
Mechanic for the game requires you to restart if your power goes out, causing a rewind.
Did you write most of the code yourself and made all the assets from scratch?
Yes, only the sound is not made by me or my teamate. we used free assets for that, credited in the files.
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Comments
I really like the atmosphere and the exploration. There was a lot of world building done through the signs that made me go 'how large is this, there is gonna be a lake?'. Power outage is a bit frustrating, but you learn the map quick enough. Just going around to the upper part of the hedge maze is a loooong walk. Side note: maybe don't put the turn off button on space, very easy to accidentally lose progress by unintentionally pressing it. But all in all well done, I hope you continue working on it.
Would appreciate if you could also check out my entry. It's only my second game ever, so any feedback is helpful.
I don't remember ever putting the power off button on space, maybe it was my partner on the project, it definitely shouldn't have been space. I was thinking about a way to make a power outage less frustrating if this was to be a full fledged game, check pointed setback was thought about but I didn't have time for anything else.
nice one here, good job
Thank you!
Nice work!
Thank you!
Amazing aesthetics. I love the graphics, audio and the feel of this game in general.
Thank you! really appreciate it.
Very interesting game! I love that you made the tutorial part of the environment of the scene. I always appreciate when what could have been a text popup be introduced naturally.
Thank you very much!
Good game, very fun!!
Absolutely loved the atmosphere of the game! Really wish there were more TV's sound effects, because that would add even more to the vibe of the game. Exploring the map was very enjoyable (and a little bit spooky) and the power out mechanics were clever, though became a little bit frustrating after several retries. Overall, nice game!
I really appreciate the feed back and playing past a power outage, it means a lot. I really wanted to add more sounds but this was my first time doing any sound in Unity so It took me a lot of time to get it just right, I did have more sounds ready to go but didn't have any time. As for the frustrating part, we were thinking of different ways to combat that since the reviews started, I'm thinking if there was more to collect having a checkpoint at a star and resetting more often back to the checkpoints would have been cool but that's just one option.
hmmm...Not sure what I was supposed to do. Yes, I followed the signes but other than mainly what felt like an empty game nothing was happening. Having said that, I did like the retro looking tv, effects, the shadow of the player in front of the tv, and the atmspheric sound effects all worked very well together. Just wish there was more to do at least right away.
One of the sticky notes says what the goal is, to collect 5 stars. its more of an adventure game than an action game, the signs were guides to stars. I did want to put more intractable stuff in but just didn't have that kind of time.
Can you tell me what to download to play?
You should be able to just download the Zip file PowerOut.rar unzip it and run the exe file from the build folder.