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STREꝇ ꝇNGTH+'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #10 | 4.385 | 4.385 |
Game Design | #115 | 3.846 | 3.846 |
Overall | #142 | 3.705 | 3.705 |
Innovation | #160 | 3.692 | 3.692 |
Fun | #284 | 3.538 | 3.538 |
Audio | #285 | 3.385 | 3.385 |
Graphics | #546 | 3.385 | 3.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The closer the players are, the stronger they become
Did you write all the code yourself and made all the assets from scratch?
I wrote all of the code myself, and the art was (almost) all made from scratch by me.
I downloaded most of the audio from freesound.org
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Comments
cool
Hey there,
Really cool game you got here, nice visuals and narrations.
It just feel a little too constraint that both player needs to be near each other and the movement is really fast. would suggest like the other character will move slowly towards you when not selected.
Cheers!!!!
Thanks for the feedback!
Very good game. Only control feel very slip, everything else is fine, excelent job.
A sugestion, don't put white text on a gray background without a contour or some shadow behind, to make some constract.
Thanks for the feedback! I know that white wasn't the perfect color choice but I didn't really know what othe color to put, having a countour might actually be a good idea though, but it's kinda hard to do with the normal Unity text (as far as I know)
Cool idea! The main mechanic was unique and fits the theme well. The player movement also felt really snappy (in a good way). Something I would've liked a lot would be some way for the other character to follow you so you don't have to constantly switch between them, but the switching was quick and easy.
Thanks! Having some sort of follow mechanic would be cool but I'm nor sure how I'd implement it, if it just always follows you then it's very easy to only control one of them and stuff, and even then I don't know how I'd do it. But it's an interesting idea
I liked the hit countdown over the robots heads and the controls were really smooth. I wish I had someone here to play the other character. I wonder if you plugged in a second keyboard if it could be multiplayer?
Thanks! Having a local coop definetly sounds interesting, probably having one use WASD and other the arrow keys or something.
You have a very cool game! It's great and the graphics are not bad! Maybe a little faster, or it'll be great if we didn't have to kill all the robots to go too the next level
Also, don't forget to play and rate my game!
Very nice cutscene, explaining the game mechanics and the story at the same time. I UI is really well made and indicates everything the player needs to know.
Great idea, enjoyed playing!
Thanks!
I liked this game only thing I want is a better character movment . Good Job !
Thanks!
I know the movement isn't great, it's probably partly because of the curved collider, but if I had a normal rectangular collider it'd get stuck between the tiles (when it does that weird bounce it would've just stopped there with the other collider) and I don't know how to fix it
Really fun game! The idea is GREAT!! I really love this game. :D
Thanks!