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The Savior Of The Apocalypse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #654 | 3.050 | 3.050 |
Graphics | #748 | 3.100 | 3.100 |
Audio | #791 | 2.750 | 2.750 |
Overall | #812 | 2.942 | 2.942 |
Fun | #835 | 2.900 | 2.900 |
Game Design | #842 | 2.950 | 2.950 |
Theme | #917 | 2.900 | 2.900 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You play as yigin who has never done anything in his life so you two are stronger together and yigin finds souls with powers that they can't use but they can use them inside yigin which makes the souls and yigin stronger together
Did you write all the code yourself and made all the assets from scratch?
I followed some tutorials but I made/wrote/drew everything by myself
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Comments
This game really fits the theme well! Nice job!
Great game. I really liked the graphics and SFXs.
It was a little bit too dark for my taste, and that made me have no orientation most of the time.
Good job, overall n.n Hope you can try out my game too.
I like how the way the dialogue shows up feels like an opening of a tv show. I find myself being lost most of the time, due to limited vision and the size of the camera, but I like the atmosphere, well done!
Really nice logo btw
Cool game.
Graphics and sound fit nicely to the game design.
Finding the wall you have to move through is a bit hard, but ok.
The window size of the game is a bit too large for my taste.
Still maneged to win it though.
good job
The game would benefit from an increase in scope, such as less buffing on each spirit pickup, and more clear directions on what to do and how to progress. Having the end boss fleshed out would help too.
The game is okay, and I had fun playing it. It was a bit too fast past and there not super much to do, but it's okay for a jam game.
There are quite a lot of mixels (mixing of different pixel art resolutions)
The player floats above the ground slightly
I didn’t really understand what I was doing. I was mostly just wandering around like it was a maze
The player’s eyes can get stuck on ledges which looks a bit weird: https://gyazo.com/4a770a6ee2429a7688c665d605e8fe19
I ran into the same issue as most other people with the invisible wall. I also wasn’t sure how the invisibility skill worked
Nice art style, I thought there was a invisible wall issue until I retried the game and note that there is a skill pressing E.
It would be great if you have a re-readable tip, people don't really read the note when getting items.
Not bad, it would be better if there is a boss fight but i know it is hard to do that for such a short time.
Fixed!
Yes, same here with the invisible wall... too bad, I really wanna meet the beast.
Looks promising.
Edit: Forget it... I just figured out and "kill" the beast. Maybe a stronger boss fight would be more fun, using all the powers.
Anyway. Nice game.
hmm i really gotta work on that invisible wall hmm
The game's mechanics and art are really nice, but I got a little stuck after getting 3 souls and discovering the invisible wall
Hi i wish i could play your game but im on MacOS but if you can could you make a download link but i will still rate from your images
This game was amazing! I really like the art style, the light, and the concept. The only problems I had were the fact that the invisibility was tough to figure out (like what walls you could pass through) and there wasn't really a beast battle. I feel like a final boss fight would have made your game much better.