Wow this game is incredible! The sounds, the assets, all very good! The color palette was very consistent and pleasing, and I liked the dreamlike aesthetic of it! I wish that the characters didn't slide as much as they did, since they felt pretty floaty and imprecise to control. My brain is not big enough for the final level, it seemed impossible. Great entry!
Play game
Sleepwalkers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #45 | 4.000 | 4.000 |
Overall | #178 | 3.652 | 3.652 |
Fun | #192 | 3.652 | 3.652 |
Innovation | #230 | 3.565 | 3.565 |
Theme | #242 | 3.826 | 3.826 |
Graphics | #261 | 3.783 | 3.783 |
Audio | #523 | 3.087 | 3.087 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Story, Narrative, Controls
Did you write all the code yourself and made all the assets from scratch?
All the code made by me. Assets made partially by me and by third-party providers (Kenny.nl, Gothorlagee)
Comments
I love games like this, where you need to think for two and connect logic and spatial thinking. also i like appropriate relaxing music :)
Nice! I liked this idea a lot. Very interesting take on stronger together. Your dialogue could use a little polishing but other than that great job!
Really good game I enjoyed it.
P.S. I would really appreciate it if you check out my game, Pitch Black.
Thought it fit the theme really well. The puzzles were well executed and felt like a big accomplishment solving it after much frustration. For the simplicity of it, there was a good amount of polish and attention to detail. Great job on your first jam!
I played your game on my stream, very nice experience and a little story / context to back it. Great entry, the controls are maybe a bit too sensitive and i am a bit sad there isn't more levels ! Good job guys
Grate game amazing puzzles and art style
Well done.
Check and rate my game to
https://itch.io/jam/brackeys-5/rate/927237
Great puzzles, nice artstyle. Core mechanics done incredibly well. I only suggest not reapeating dialogs after restart and wider paths, because, in some levels, it's hard to not hit these arrows.
Great artstyle and puzzles!!! They were doable, which I appreciate a lot :D And it does echo that feeling when you're half asleep and your brain is whirring fast, solving nonsensical puzzles..
I'm a big fan of the art style. It looks amazing!
And the game fits the theme very good.
great job!
Absolutely adore the visual style man you really nailed it.
Check out my game if you have time. It's a word game. I'd love to see screenshots of your longest words!
During the day, Noah is the most ordinary guy, like your classmate or neighbor. But as soon as he falls asleep, another Noah wakes up–Woah, which Noah made up himself to cope with sleepwalking. But in the morning he doesn't remember anything…
Authors: Konstantin Zhabinskiy (@zzzhabinskiy): Game Design, Development, 2D Art, UX/UI Design, VFX, Level Design Vera Zhabinskaia (@veramufasa): Game Design, Story, Narrative Design, Level Design
Special thanks: Theodore Zhabinskiy, Stanislav Zhabinskiy, Elijah Straykov, Nikolai Korshunov, Simba & Rafa, itch.io Community
Third party assets: Kenney.nl (SFX, Sprites), "Dungeon" by Gothorlagee (Music)
It's our very first game and first participation in game jams, so we'd love to get any feedback from you. Please consider contacting our studio, Gridly Games
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