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Bees & Flowers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #234 | 3.560 | 3.560 |
Graphics | #347 | 3.640 | 3.640 |
Game Design | #676 | 3.120 | 3.120 |
Overall | #784 | 2.987 | 2.987 |
Fun | #815 | 2.920 | 2.920 |
Theme | #820 | 3.040 | 3.040 |
Audio | #1598 | 1.640 | 1.640 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Plant flowers to earn honey.
More flowers together will generate more honey.
Did you write all the code yourself and made all the assets from scratch?
Yes, with the help of tutorials.
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Comments
Cute. It was a really nice concept and I think it could make for a really chill and peaceful full game. Quite quickly it turned into just an infinite clicker game, which I wasn't expecting haha but you did a good job!
Pretty nice entry. I really enjoyed playing with it. One thing wasn't clear. Do I have infinite bees? Or should I do something to have, or the more flower is just enough? Really relaxing, thanks for the experience! Great work!
I am happy you’ve enjoyed playing the game.
You have infinite bees available.
I liked the main concept of the game and the bees were hella cute but it's a bit confusing at the beginning and after a while it gets kinda monotonous... if you add more challenges it would be great :)
I think the concept is great and I really like the art but it isn't too much of a challenge at the moment, and I found that I couldn't really tell the difference between the purple and the blue flowers
the graphics are great. It's hard to figure out what to do at first but once you do, it's pretty easy to get to 1000, also, i don't know what water does.
Thanks for your feedback.
You can water a plant so the plant gives you more honey. I am aware the way the watering system works could be improved.
Great cohesive art style. I love the low-poly ground texture especially. It looks really cool
It’s a bit confusing at first. It’s not very clear that you have to click the item then click the ground. Maybe a drag and drop interface would be easier to understand? Or perhaps an icon over the mouse while it’s selected instead of just changing the cursor color?
Some visual feedback for watering flowers would be nice
Audio would be nice
Good entry! I didn’t realise 1000 honey was the end so I continued playing until I had over 5000 of it
After getting the basic concept and correctly platning first flowers, theres not much to do. I think there is potencial for a good game, just add more challenges, systems, events ... experiment. GJ :-)
Very interesting game. The visuals are really nice and I feel like the concept has lot's of potential. Try adding a bit more challenges to the game so it can be more interesting as time goes on. Still a very good game though. Good luck on the jam!
Nice game. I cleared(?) the game by around 50 months and I also think the game is kind of too easy like other people have mentioned. I never use water since I find it is hard to know whether I successfully used the water on the plant. Maybe a level indicator UI on top of the plant?
Also please take a look at our game too!
A neat game, but gets a tad boring real quick. Once you get like two or three flowers down it is practically impossible to lose because you can just keep planting. It was also kind of hard to know where you are able to plant or which plant you have selected (Or maybe I just missed something obvious?). In conclusion, pretty neat, but I think it could use some balancing and visual feedback.
A very cool game. I passed in 77 months, and with only one flower and water I passed in 99 months. I would like to press and hold the mouse button to give the water. I found a bug (not the bee), jokes aside, I really found a bug, when you get the 1000 honeys and then close the notification, the notification appears again and again, every time I close it.
Thanks for your feedback!
Nice concept, good game. Would have liked sound.
Noice Game all except Sound 5/5
Good idea and great graphics!
The help button should be visible ingame, not only in the beginning. Especialy as it is easy to miss and the controls are not very intuitives.