A lot of cool and unique mechanics emerge due to the double-bomb theme. Really enjoyed this take :D
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FUSE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #85 | 4.100 | 4.100 |
Game Design | #132 | 3.800 | 3.800 |
Overall | #189 | 3.633 | 3.633 |
Fun | #196 | 3.650 | 3.650 |
Innovation | #354 | 3.400 | 3.400 |
Graphics | #370 | 3.600 | 3.600 |
Audio | #385 | 3.250 | 3.250 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
It's a cooperative multiplayer game where two characters have to make direct contact to succeed in their task. I took kind of a literal approach to the theme.
Did you write all the code yourself and made all the assets from scratch?
Code and assets were created on my own.
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