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A jam submission

Minions in DungeonView game page

Jam project
Submitted by GreatKickGames — 16 minutes, 23 seconds before the deadline
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Minions in Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#4273.5423.542
Theme#4813.5003.500
Innovation#5513.1673.167
Overall#8222.9312.931
Fun#9262.7922.792
Game Design#10442.6672.667
Audio#13891.9171.917

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
On a journey through the dungeons, the main character does not represent anything without his faithful companions. You will have to gather your companions, otherwise you will have a hard time!

Did you write all the code yourself and made all the assets from scratch?
Yes, except sounds. We grab sounds from free sources.

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Comments

Submitted

Unique but fun submission, good work :)

Submitted

Minecraft clone :DDD jk man, cool game :) also play mine ;) Rate Fultuming Friends by KrrishCaterpiller for Brackeys Game Jam 2021.1 - itch.io

Submitted

Nice models and animations! Looks like minecraft, but hey, it's indie :D Could you rate my game too please if you have time

Submitted

I liked the concept and the graphics were very nice.  The dungeon textures were particularly good.  I didn't really get what was going on with the wizard.  He's supposed to point the way to the portal, but he kept changing his mind :-)

Very good though.  I played it for quite a while.

Submitted

Great game, it was a lot of fun, so here are some tips:

Show the player the controls! When I played the game, I didn't realize that there were actually weapons, I just assumed that the gun did the damage. Only when I looked into your description did I see that you had to switch to attack. Most people don't really want to exit out of the game just to find out about the buttons that you need to press, instead just quickly put together a tutorial or a quick picture showing the functions of the 3 tools. 

Just make the portal instantly tp you to the next room when you touch it, that way the player doesn't have to find out that they had to press E

The party members should just automatically follow you once you recruit them, regardless of whether or not they are in your line of sight, I constantly had to backtrack to get the dwarves just to follow me because they got stuck

Submitted

creative gameplay but personally would improve on the atmosphere of your game

Submitted(+1)

You have made a fun game which really fits the theme. I think a bit more sound design would have strengthened the atmosphere.

Submitted

Really liked the concept! The only thing I encountered to be annoying is the mining beam, I think it would have been nice to make it mine a 2 wide block instead of 1 and also maybe a pickaxe would have fit more the medieval atmosphere of the game. Great game!

Submitted

Voxels are cool!

Submitted

Wonderful models and animations! The boss unfortunately got stuck on a pillar, so he was easy to kill, but otherwise nice concept!

Submitted

The voxel models looks cool, and I felt very happy when I finally found the wizard. It would be cool to take my companions to the second level though!

Submitted

Love the concept and the voxel art !

Submitted

Great voxel art!

Submitted

Voxel style models, cool concept, and interesting mechanics, great work man, really enjoyed it

Submitted

Bit glitchy, but great graphics and in 3D.

Submitted

Nice graphics! Some more sound would take it a long way.

Submitted

it was pretty fun but I was able to walk in the walls for some reason.