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A jam submission

The C.H.A.O.S agentView game page

Create chaos to stop the thevies!
Submitted by 23games — 27 minutes, 36 seconds before the deadline
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The C.H.A.O.S agent's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#1943.5293.529
Game Design#2703.5003.500
Theme#2843.5593.559
Graphics#3083.6763.676
Overall#3143.3773.377
Fun#4393.2353.235
Audio#7052.7652.765

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
You make a chaos to defeat thieves.

Did you write all the code yourself and made all the assets from scratch?
All code, task models, pistol, room was made by myelf. The enviroment models were free Unity Asse Store assets, Creators listed in credits.

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted(+1)

The Walking was extremely slow, so was the dialogue and the mouse sensitivity. Everything else was pretty good!

Submitted(+1)

Good game! Insanely interesting! I am just like a rebel of chaos, I commit atrocities by order from above and no one will even know about it. The mechanics are cool, the intellect is immediately felt. A solid toy, I personally lacked this for a long time

We will be grateful if you appreciate our work ^ _ ^

Submitted (1 edit) (+1)

Nice game! Tho I feel that it doesn't have enough tension for me. While games doesn't HAVE to have a lot of tension, I think for a SPY type game, a little bit more tension wouldn't hurt. Like, you're telling me that a giant evil organization's only method of base protection are just unprotected, unguarded motion detectors? Not even normal guards? And guards are just one way of adding tension! Maybe you could make a simple countdown timer that starts the first time you shoot a motion detector, signaling to the enemy that there's an intruder in their base and the timer is the time for their backups to arrive. These mechanics could make the game more exciting since as it is now, it feels a bit more like you're doing chores than infiltrating an enemy base. Still, I would be lying if I said I didn't enjoy the game. The art and level layout is really nice and the effects are pretty neat (the fact that the game shows all of the sensors as this massive group of red rings is actually a neat way to increase tension as well, it's just that the tension drops quickly since you can deal with those very quickly). And the fact that you made all these in 7 days is already really cool! I think with a bit of tweaking, it would be an amazing game! Nice work!

Developer

Amazing feedback! I did not even think of those countdowns! Great idea!

"more like you're doing chores than infiltrating an enemy base" I almost died of laugher!😂😂😂😂

Submitted(+1)

Amazing job 

Developer

Thanks!

Submitted(+1)

Good game !!! Great job !!

Developer(+1)

Thank you!

Submitted(+1)

Good game! good job!

Developer

Thanks a lot!

Viewing comments 26 to 21 of 26 · Next page · Last page