I tried because goblins! i like goblins. I killed some and accidentally died by running into my own bullets, good experience lol, great work on doing so much of this by yourself!
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Goblin Rumble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1065 | 2.357 | 3.333 |
Game Design | #1153 | 2.239 | 3.167 |
Audio | #1182 | 1.886 | 2.667 |
Graphics | #1195 | 2.239 | 3.167 |
Overall | #1237 | 2.062 | 2.917 |
Fun | #1252 | 2.003 | 2.833 |
Innovation | #1402 | 1.650 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
I expressed chaos in my game both in the theme and through game mechanics - the goblin army attacking the player represents the forces of chaos, who only seek to destroy. The most chaotic element of my game however comes from the power of player itself - would you happen to upgrade the wand too quickly, you can kill yourself because of the slow projectiles or huge ranges of explosion. As you upgrade your wand, the game becomes more and more chaotic, as it's harder to get killed by enemies, but easier to accidentally kill yourself
Did you write all the code yourself and made all the assets from scratch?
Code - Me + Free asset EZ Camera Shake
Art - Me
Sound/Music - Free to use audio edited in Audacity by me
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