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A jam submission

Lava ChambersView game page

Submitted by Fredyghety — 11 hours, 39 minutes before the deadline
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Play platformer

Lava Chambers's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#7132.8652.865
Audio#7602.6762.676
Game Design#8392.8112.811
Overall#9662.5682.568
Innovation#9922.4052.405
Graphics#10572.4862.486
Theme#12082.1622.162

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
It has a timer that makes the gameplay more chaotic

Did you write all the code yourself and made all the assets from scratch?
i downloaded all the sound online from a free sound library

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted

This is a good job for a first 3D game! Well done!

I agree with previous comments that the jumping was difficult, which in turn probably made some levels harder than they should've been. Level 2 comes to mind where I wasn't able to consistently land jumps off the moving platforms because it was hard to see what point I was jumping off. If you plan to refine this, I would love to see the controls/difficulty balance better!

In addition, I can't help but feel the red platforms are somewhat unnecessary. To go back to the second level, if you jump on the moving red platforms then you're stuck on them until you decide to walk off and die. If the player is going to end up in the lava to begin with, are they needed at all? I feel these platforms also really ramped up the difficulty in unnecessary ways. 

Regardless I feel this has potential to be a really fun platformer with a little more balance and refinement! Once again well done :)

Submitted (1 edit)

I have to keep moving forward while standing on one of the platforms, that felt really unintuitive. Some of the jumps had to be almost pixel perfect because of the lack of coyote timer, adding red floor on the edges of the jumps didn't help at all. Some of the levels need more time to be completed. 

Submitted

the time is to short to do the levels. Thatss not chaotic, thats unfair

Submitted

Was fun to play!

Submitted

Cool game! But wow the difficulty gap between level 1 to 3 and 4 to 5 is a bit nuts. It suddenly switches from "just a couple of tries it's fine" to "pressing W before the circle transition even finished because that saved time". Other than that tho, still really fun! Good job!

Submitted

Hi! I really liked the implementation of 3D in your game, it was simple but turned out to look great :D. I only had trouble with some jumps, but besides that, it´s a really nice game. I would play it again :)

Also, check out our game, it would mean a lot

https://avocado-jam.itch.io/potion-panic

~Magie-to

Submitted

wow, that was stressful and chaotic! :D

Submitted

Even though I could not get used to the controls, it looks good and is pretty polished.

Submitted

A very good first game in 3D, some nice level design and decent controls.  There's some interesting mechanics here and a nice overall design.  Though I do have to say the hitbox of the player seemed to be a bit off leading to some clipping while trying to jump certain areas, mainly small ledges when I was too close.  Once I figured it out though it wasn't too much of an issue, just led to some hilarious deaths.

I do have to say the title screen and the overall lava... shader? I assume, was quite interesting, especially the little easter egg floating around on the vast magma abyss.

Overall a great first 3D game, and a great overall jam game!!

Submitted

Great job on the game! I do feel like the jump might have been a bit difficult to control at times, especially around the corners I would not move up to the next ledge.

Submitted

Fun game!

Submitted

This was actually really fun! I wanted to speedrun the whole game. At a certain point, the timer was so tight that it motivated me to keep going, but I can see this being a tall barrier of entry for other people. Nice job!

Submitted

Wow, this is your first 3D game?!? That's awesome. My first 3D game was a moving box. Very well done, keep going :)

Submitted

Finally Overwatch 2 is out!

For real, We enjoyed the game! The audio fits nicely and we liked the transitions. The movement could be a bit improved though, especially the jump. Nevertheless a nice game. Given the timer, it could become a nice speedrun game, if the game gets a little polish.

Submitted

Sadly doesnt load. Would you mind playing my game too?

Submitted

Controls are a little jank, but I like the concept and polish of the other parts, like the transitions.

Submitted (1 edit) (+1)

Movement felt quite clunky, but nice job on the game :)

I really love the main menu screen and the scene transitions!

Submitted(+1)

if you're going to make a time-based parkour game, please invest in better movement. Game concept is solid however

Submitted(+1)

The movement part of the game which is the most important part needs work, other than that it would be a good game.

Submitted(+1)

Some of the small details in this game like the transitions and explode noise are really satisfying. I find the movement and jumping slightly clunky at times but for your first 3d game its great. In the future I would look into programming more momentum based systems. The level design surprised me actually. The third level especially captured a very enjoyable glimpse that I hope would be in any future levels. Overall, good work and well done for submitting.

Viewing comments 28 to 9 of 28 · Next page · Last page