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A jam submission

The Cafe at 3amView game page

Survive against demons in this mix of a restaurant simulator and bullet hell.
Submitted by Kingjaw — 8 hours, 53 minutes before the deadline
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The Cafe at 3am's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#293.9333.933
Overall#343.8673.867
Graphics#564.2004.200
Game Design#663.8673.867
Fun#663.8673.867
Innovation#1173.6673.667
Theme#2043.6673.667

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
It combines the bullet hell genre and restruant simulator genre, two very chaotic genres.

Did you write all the code yourself and made all the assets from scratch?
Yes

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Comments

Submitted

veri nice i like

Submitted

veri nice i like

Submitted

Very nice crisp pixel graphics and theme! 30/30 stars

Submitted

Very nice graphics and theme!

Submitted

We loved your game! Really enjoyed the take on the theme :) we thought the white coffee was empty at first hahaha, spam clicking wondering why nothing is happening. Really good work

Submitted

Teh enemy variation is really cool, dialogue is funny (and true) really cool bullet hellish delivery game.Also unity tip: in order to stop the splitting tile lines you gotta enable pixel perfect camera.

The art and audio is also nice but the walking animation has disapeering outline (you should porbably fix that)


I would appreciate if you played and rated my game ;D

Loved it. I was never felt cheated when i got hit by an enemy. Got clear signal something was attacking me. Good art and sound. I did get stuck when moving left near the top wall and i mean stopped in my tracks. Going back to the monsters to see what they want seems a bit out of place. When a monster spawn i'd rather see their order across the top. be easy to know what to get. not know what monster it was adds to the chaos, but knowing i got something for someone feels better. Dark coffee and medium were sometimes hard to tell the difference over the monsters head. i know it was a jam, but if you did more on it i'd like to see upgrades such as maybe being able to fill two cups and monsters the move around. even if they only move from one spot to another. Once i know where they shots are coming from it was easy to avoid most of the time. Over all I loved the game and it is definitely one of the top three games i've played so far and i've played quite a bit so far.

Submitted (1 edit)

the controls feels great. nice knockback when you get shot and overall nice art style and game

Keep going👍

Submitted

Thats really cool one! Graphics a really good as well as Idea, but here is a little problem I faced: It is really hard to read trough demons orders because of camera jittering. You often have to stop to read the required order and that is throwing out immersion in that fast-paced process. (Also I had some problems with lines appearing on the screen as visual bug but idk, maybe it is problem of my browser)

Nevertheless - very good job mate!

Submitted

I think you did a wonderful job on the audio and graphics.  I especially like how all the music uses the same track remixed multiple times, and the sounds you used for the coffee throwing and splats made me smile.  You also managed to incorporate the theme really well.  I'm a big fan of bullet hells and top down shooters, and the addition of the restaurant simulator really ties it together.  With that said, I think the difficulty could've use a bit more work.  Level 2 got really tough, as there were just so many enemies to manage.  They also spawned really close to the light brown coffee machine, making it really tough to get there.  Overall though, this was a really good game with a lot of polish.

Submitted

Very good game, fun, furious.

Submitted

Good Job!

Submitted

Fun little game. I really liked the idea of combining cooking game mechanics with bullethell elements!Did have a bit of a hard time telling the coffee colours apart at first but I figured it out in the end.
Nice job!

enjoyed it! took time to familiarize my controls , keep it up!

Submitted

L O V E D it. Cute style, game was fun to play, I actually wanted to get all the orders out ASAP whilst dodging attacks. Great game!

 Could you play my game too? https://itch.io/jam/brackeys-6/rate/1174314 , would be appreciated.

Submitted

Prepare for a long comment!

- The audio was great. The background was a little repetitive but i didnt mind too much. I love that, if you leave the angry customers alive then the "spit" starts sounding like its part of the theme tune ahaha.

- Graphics are simple and great aswell, I enjoyed throwing coffees at people.

- It felt chaotic!


Feedback:

If you choose to work on this more, i'd say make sure enemies cant spawn ontop of eachother, add some extra sounds!

Also, I know coffees are part white, but it can be confusing in the moment if half the cup is white simply because its empty. Maybe make the background of the cup UI black or grey?

Awesome game, well done.

Submitted (1 edit)

I liked it! Very nice art but the audio was a bit loud and repetitive for the main theme. The controls were also a bit hard to get used to, there's a learning curve here definitely