Nice art style but as others have pointed out the game window could have been a bit bigger. I did encounter a number of bugs with not being able to drop off some items, in one case I managed to pick up a NPC and couldn't put her down or pickup any other items.
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Katerfrühstück's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #425 | 3.520 | 3.520 |
Theme | #692 | 2.960 | 2.960 |
Overall | #877 | 2.693 | 2.693 |
Innovation | #907 | 2.520 | 2.520 |
Audio | #946 | 2.400 | 2.400 |
Game Design | #1073 | 2.440 | 2.440 |
Fun | #1091 | 2.320 | 2.320 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
As the Player wakes up after a small party and realizes that his parents are about to come home. But before that happens, he has to make sure as soon as possible that all traces of the party are removed. What a mess...
Did you write all the code yourself and made all the assets from scratch?
Yes
Comments
...wtf XD. There is one bed and half a wall. Makes you wonder where all the water balloons came from. Great game :).
This game was impossible to win! So punishing!
I loved the graphics, music and concept, but MY GOD MAN GIVE ME A CHANCE!!
Awesome art design for the game. I wish there was something more to the gameplay than just take Item A to Place B. However as a short game, it was nice and simple and enjoyable enough to have fun with.
Game is fun. I couldn't figure out controls, but I managed by reading description. Maybe higher resolution would be better.
If you want, you can play my game:
Yeh, this game is very cute in the art department. I think I agree with a lot of people in the comments with regards to the gameplay. More importantly, I appreciate a game with a lot of flavour and this game has that. I will say that I think a dash ability would really improve the core gameplay loop. Anyway, well done for submitting.
you could glitch through walls in some parts but otherwise good game
Great artstyle! I like what you did with spawning more and more items as time is running down. It really gives chaotic vibe. Although you have to adjust colliders, and maybe increase player's movement speed for better gameplay. Good job! :)
Very nice looking pixel style. I like how more items are introduced over time but just walking back and forth became tedious and cleaning up everything is clearly impossible.
I am not sure about the game loop but the presentation is nice.
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