Play game
The Wall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #418 | 3.333 | 3.333 |
Game Design | #599 | 3.095 | 3.095 |
Fun | #609 | 3.000 | 3.000 |
Overall | #796 | 2.802 | 2.802 |
Innovation | #836 | 2.619 | 2.619 |
Audio | #951 | 2.381 | 2.381 |
Graphics | #1116 | 2.381 | 2.381 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
it is asolute chaos!
Did you write all the code yourself and made all the assets from scratch?
97% of it is from me
Leave a comment
Log in with itch.io to leave a comment.
Comments
Simple, elegant, effective. Sound was mixed a little harshly, the explosions were way too loud and a jump sound would've been nice. Only bugs I really found was that the jump was finnicky as all hell and the red balls were basically useless. I wish the green stuff had been used a bit more and that the explosions were even more powerful, but still, it was fun and well crafted experience. Well done.
A very simplistic but also interestingly complex game. There's some very basic mechanics that can be combined for cool effects, although they seem to be made for very specific situations which ends up making it a lot more difficult to combo them for obvious reasons.
The other thing is, the blue orbs are essentially the win button. Well that and... the "wall running" but mainly the blue orbs (speaking from experience on that wall running there). You can bypass basically all of the stuff by just making sure that the blue orbs give you a decent staircase, bridge, endless loop etc..
Comparing that to the limited functionality of the yellow which is basically only usable for breaking walls, and attempting to do some sort of explosive jump. Or with the red which due to the way it's multiplying is handled, essentially flies everywhere immediately, causing it to be a little... useless.
So overall I'd say a bit of balancing between the abilities, maybe some clearer signs on what specific needs to be done, ex. completely removing the not in use color rather than lightly lowering the saturation like currently. Otherwise though, definitely an interesting setup, I do think it would be better with a bigger sense of impending doom, say if the wall was more intimidating.. or... faster?
There is a bug in the game. If the red ball flies and you touched it, there are three of them.
thats a mechanic of the game
Interesting game overall, although the movement does feel quite buggy.
Really nice music and visuals. There were a few bugs which have already been mentioned here but over all nice work!
Please check us out as well.
https://itch.io/jam/brackeys-6/rate/1177113
Great game but you should add a pause menu
Please play and rate my game too :D
Great gamplay! loved that chaos that was made by all those ruined walls. Few times I was lunched behind walls, and luck of saves in game is bad with it. Good take on physics, not very demanding on PC yet it works pretty good, sadly almost no sound in there, graphic is more like a place holder (bit climatic as walls reminds those levels from Portal or Cube, yet still placeholder) and that music is definitely not a great suit for the theme :P
Really had a great time playing this game...Could make an amazing game out of this concept.....Do check out my chaotic scifi fps shooter game
REALLY ENJOYED PLAYING !!
I saw the exit! but died :(
Good job!!
Cool concept, really chaotic. I especially liked these Portal-themed rooms :). Good job
SIlly game, I didn't leave the chaos behind me, I am the chaos!
In all seriousness though, fantastic entry! I would play a portal style game just a bunch of different puzzles and a story all the way through with these mechanics, or have a hilarious time in pvp.
Quite fun and clever concept! There is a bit of a learning curve so a small tutorial would help. Nice job :D
you know what i dont like chaos of this game, and the way player throws red balls
but you applied the theme correctly lol
?
very fun game, but first of all, that's CHAOTIC! well done
This was a fun game, I really liked spawning a ton of red and yellow balls and watching the balls fly all over the place! Some suggestions I have for future updates is to add more levels, a level select screen (and text showing the shortest time for each level), a pause menu and maybe making it more clearer for the player on what to do since I was a little confused when I started playing. Finally, you should make the levels different scenes and switch between then once you completed a level or you selected a level from the main menu.