Love the low-poly artwork! Looks really good given the limited time. Keep it up dev.
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PlunderDrunk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #296 | 3.316 | 3.316 |
Graphics | #327 | 3.658 | 3.658 |
Game Design | #472 | 3.237 | 3.237 |
Overall | #564 | 3.075 | 3.075 |
Fun | #609 | 3.000 | 3.000 |
Innovation | #664 | 2.842 | 2.842 |
Theme | #1050 | 2.395 | 2.395 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
A drunken pirate must scramble to collect gold to pay his default bar tab.
Did you write all the code yourself and made all the assets from scratch?
All code was written from scratch. Most of the models are from POLYGON Pirates pack, however a few elements were modeled by us. All of the other artwork was made by us.
Comments
Great work! love this game, graphics, game design, all is great!
I will very appreciate it, if you try and rate my game
Game looks really good. Everything from player, enemies terrain, objects and water fit well together. I also like sailing with the ship as way to get to different parts of the scene. I was maybe lacking ability to move to left and right (with keys, not just when changing direction), because lot of games do that and players are use to it, so when it isn't there, players could miss it. Game is little bit slower (but since you are drunk pirate it is understandable).
I had fun playing this game, I also like the music a lot (fits the game perfectly).
Wow, this game is very well made! I really like the artistic style. It's like a low-poly version of Sea of Thieves. The music has that pirate vibe so it fits perfectly. The scale of this game is amazing. I also have some feedback. The player is walking very slowly. I know the main character is drunk, but walking so slowly is a chore. I also think I ran into an bug. When I spam click an attack button while killing a skeleton, it gave me three coins. Overall this game is amazing. Keep it up :)
This was a lot of fun :). I like the low poly look :).
I see the musics been mentioned and respond to before in the comments, though I quite liked it :).
Well done!
The low poly graphics look really good, I Liked the cutscene in the beginning. it doesn't really feel 'chaotic' but I liked it.
Thanks for checking it out. I'm glad you see the potential in it. We're both very new to game development. My code isnt really that bad, but I feel like i could have gone with a more modular approach to the sailing. I'm literally loading up a new scene with every island and ship scene lol Definitely needs some optimization.
Graphics and low poly models looks great! Maybe music would be diffrent, but I loved the music even its doesnt catch "chaos"
I really like the graphics, it's got a Sea of Thieves feel. It is not as chaotic as I tough it'd be but I really enjoyed walking drunk slaying skeletons. I found a glitch where I can kill a skeleton 3 times for 15 gold but I guess it's just the pirate being drunk and not sure if he killed the skeleton ^^
Also the music is epic! Good job!
Nice work! I was eager and excited to explore the world you had made and I like the game you made!
I know we only had a week to make the game, but I thought I would give you some stuff I would have liked to have seen in the game!
-Being able to move sideways and backwards with the ASD keys would have been cool
-Sprint would be cool
-The music in the world didn't feel chaotic, maybe a good pirate chanty song would have been better suited
Great work!
Yeah we wanted to use different music for the world but ran out of time unfortunately. The original idea was to have the player move slowly and having the chaos of fast moving enemies around him to make it a bit more chaotic. We ended up not having time to convey that point as well. Thanks for the feedback!
Really liked the theme of this game, great that you can get in the ship and actually go to other islands! It would be fun if the drunk didn't just move in slow mo but actually lurched unpredictably around the island muttering to himself. Loved the calmer music on the islands that juxtaposed the bashing of skeletons which I suddenly worried might just be patrons that this drunk pirate is envisioning! :D
Really fun idea, I definitely enjoyed it. Also really liked the animations and and level design. However, I would maybe exchange the music, because as nice and chill as the music is right now, it doesn't fit the theme very well imo. But I still had a lot of fun whily playing it, so overall, good stuff!
The game’s pretty good, but the only thing that could improve would be the animations (Both gameplay and cutscene animations), you could add some colliders to prevent the player from swimming or dropping in the void and in my opinion the game should be a little faster in every aspect (movement, animations, attacks), but other than that it was a great take on the theme and a pretty enjoyable experience! There could be some more fixes and improvements but taking into account that this was made in 1 week, its pretty good, a very solid result, and an overall enjoyable experience!!
It's really a good game, I enjoy it, but the player is a little bit slow, now please rate my game.
Nice job! I think the music could have been a little faster paced, and I wish the pirate was a more chaotic drunk - like he would be able to walk normal speed, but always tripping over himself? Other than that, I liked the ideas you had here, and the opening cutscene was a nice touch to introduce to plot! Great work
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