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Deep Spectre's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #20 | 4.000 | 4.000 |
Graphics | #65 | 4.250 | 4.250 |
Innovation | #135 | 3.625 | 3.625 |
Overall | #163 | 3.583 | 3.583 |
Fun | #188 | 3.542 | 3.542 |
Game Design | #247 | 3.542 | 3.542 |
Theme | #868 | 2.542 | 2.542 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The world is not real!
Did you write all the code and made all the assets from scratch?
Yes 'eth
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Comments
Wow this game looks and feels so beautiful! I loved the style and feel of moving the sub around as well as the use of the FTL style power distribution mechanic but I felt it was difficult to maneuver the sub and change it at the same time. Really polished submission! I had a lot of fun with it!
Really impressive lighting effects and particle effects, and I thought the AI on the enemies was well done too. It worked my computer fan pretty hard for some reason, but it was a fun play! Nice job!
cool game, the lighting looks nice, the sounds are good and concept is interesting. the movement needs some time to master
Well done!
Hey!
First of all, congrats for making the game! I love the visuals and the gameplay was fun. It was pretty unique I would say.
If you want some feedback, here's mine: I played until -2600 when I found that my submarine rotates after my mouse. No tutorial or anything else told me that, so it was a little strange to find a crucial info that late. I saw that you took care to explain how to upgrade/downgrade so that's good. Another thing is the map, I don't know if it's generated but I was no able to find any opening big enough to go deeper. So it was impossible for me to progress. The submarine was also really big so it was hard to move it around, it would be more fun to be half of the size, at least for me.
But those are things that I'm sure can be easily fixed. Nonetheless, a great game with solid gameplay and amazing visuals. You did very well!
I just rated your game, maybe you can do the same on mine ^_^
The lighting and visual effects looked really good.
The allocating of ressources / energy was really fun to mess around with and the level of visual fidelity is awesome too!
One of my favorite gaming memories is driving my submarine down a trench in subnautica and then farming resources down there.
this game hit exactly that spot for me. once I got used to the controls the fish weren't that dangerous anymore :) really nice experience.
I would love to see it turned into a full game one day!
Really loved the upgrade system, was very confusing at first though, I didn't know that it went in the direction of my cursor because I was just trying to use WASD only
I love the design and the music. Great submission!
I enjoyed this, great atmosphere and effects, satisfying to upgrade to the point I could start killing the nasty little fishes.
RATED!, can you help with mine too?, I'd really appreciate it!, Thanks in advance!
here's mine: https://itch.io/jam/brackeys-7/rate/1415313
The game is fun to play, the mood is really nice as well. It took me a while to understand the controls though but once I did, I had fun
Loved the sound and ambiance.
Controls were maybe a little tricky, and could have used some more explanation.
The sound goes perfectly with the underwater theme, and the visuals look great. The movement was a little hard to get the hang of at first, maybe a tutorial would have been helpful, Maybe D as forward and W and S as up and down. Anyway great game!
I love the aesthetics of the game! It's smooth and seamless, didn't encounter any bugs at all.
The only thing that is missing is probably the tutorial because it took me 2-3 tries before actually getting on how to play it properly, but other than that it's an amazing game!
I loved the style and the atmosphere is amazing, the sound effects are really good.
This is such a beautiful game! I like the particle and the sound effects. Took me a second to realise what the controls are but I reached the bottom! It also makes me wonder what the lore is. Why are there so many bombs entrapped in the stone? I had a great time engrossed in this game. Great job!
i find the game incredibly beautiful. The style fits well, the atmosphere is exciting and the unterwater world is interestingly designed :D