Awesome game had fun playing, will definitely keep trying again another time, could be improved like others say but with the time giving it's an amazing job well done!
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Mazy Mazes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #173 | 3.542 | 3.542 |
Fun | #188 | 3.542 | 3.542 |
Game Design | #220 | 3.583 | 3.583 |
Overall | #221 | 3.514 | 3.514 |
Audio | #224 | 3.417 | 3.417 |
Theme | #230 | 3.625 | 3.625 |
Graphics | #509 | 3.375 | 3.375 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
In this game you have to navigate through mazes. Like all mazes, some paths have a dead end, but in this game some walls may not be real and you might just be able to go through the 'dead end'. You can also collect vision tokens to activate your vision ability, which temporarily shows you which walls aren't real!
So finding out which walls are real and which aren't is what fits the theme.
Did you write all the code and made all the assets from scratch?
I wrote most code myself. I did use an asset for generating the mazes, but I adjusted it myself to get the results I needed for my game (like adding fake walls to the algorithm).
The assets like UI assets are partly self made and partly from the internet. The models for walls were included with the maze generation asset.
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