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leondino

112
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A member registered Feb 21, 2022 · View creator page →

Creator of

Recent community posts

I'll do my best to rate yours when I can, busy birthday days incomming...

Good to know about the pigeon, tought I had fixed that bug, but apperently it's still there haha. Will do some tweaks after the jam indeed

Done!

Fun game, looks really good with the lightning in 2D. Upgrade system is also nice, but feels a bit unbalanced near the end. I maxed out the gun, but the purple enemies were still just huge damage sponges. They were also able to damage me while not even touching me yet. It takes a lot of time to get all the way back to the surface to upgrade, which is not necesarily a problem, but it would be nice if you also restore some health or something or buy health packs for less money then a upgrade (like 50 bucks). I think then the game would be a bit more balanced and fun all the way until the bottem!

Nooo, sorry man, just like the guy above you, I can't play your game as I currently don't have acces to a windows PC. I hope you get some more rating from others :)

So sorry, don't have acces to windows right now :(

done

This is a really good game. The mechanics are simple, but super interesting. Using your guns knockback physics to move, while also watching out for enemies makes for a fun and tactical gameplay loop. Saving for upgrades only enhances the gamemplay loop even further.

Only thing that bothered me was that the hull was able to go offscreen (especially at the top or top-corners of the screen). This made it really hard to see where you should shoot to get out of the situation. It's also what made me die in most scenarios. Otherwise great game

done ;)

I played the full game, so I'm gonna be a bit critical, hope you don't mind :).
First of all the style of the game is great, nice graphics and the part above the water was fun, collecting your gear and the turotial buttons in the world.
But the game itself was a bit slow, it could be a whole lot shorter, either by creating a smaller map or having double the movementspeed. I get that it is to explore, but there is not much rewarding for exploring, which makes it more frustrating then fun. The thing that kept me going was the suspense towards the ending, but in the end it was just a dream haha. For me that was kind of a bummer, but I think that is more personal.
One last thing is to maybe have a danger sign at the downwards paths where the fish swim. because they are almost imposible to dodge if you don't know the first time, making you respawn all the way back.

I'll try to check it today, would be nice if you can rate mine as well! :)

I'll try to check it today, would be nice if you can rate mine as well! :)

I'll try to check it today, would be nice if you can rate mine as well! :)

Sadly I'm done for today, but I'll get tor rating yours tomorrow, promise :)

Sadly I'm done for today, but I'll get tor rating yours tomorrow, promise :)

Sadly can't check windows only games right now. Hopefully I'm able to check it soon when I have acces to a windows PC/laptop

done

done

Really interesting detective game that makes you go through the full story to solve the riddle. 

I sadly can't do windows :( I'm sorry

Nice use of assets as a beginner, even building a world with free/bought assets can be a difficult task as a beginner, so nice job!

done

I liked that you break blocks when falling onto it. I would say the game would be a lot more interresting and fun when expanding on this mechanic. Like when falling down for a longer period of time, you get more power and break more blocks!

done, gonna have to play it again another time tough to get fully into it haha

I like your take on the theme, and the graphics and UI were also put together really well. The slow curser gives a nice visual effect, but is a bit felt a bit anoying in a game where you use the curser all the time. I also was not able to get very far into the game, probably because of typing wrong sentences as I've seen in the other comment. Definitly gonna try again tho when I have some time to dive deerper into it

done

I could barely play it because, I can't with horror games haha! But I guess that means you did a really good job to really give it these horror vibes. That means it's very well designed!

done

I really liked the look and feel of your game. The audio fit well and the graphics were clean. The game did feel a little slow, empty rooms without a real purpose. The enemies also felt like they had no impact, except for the flying onces, those were really affecting the platforming elemtent of the game. It would have been better if the other enemies also formed obstacles instead of being able to one shot them,  But designing rooms/levels is very hard in a week so I don't blame you hahaha. Sad ending tho :(

I'll check tomorrow, would be nice if you can rate mine as well! :)

done

I really liked that you go into a 'pokemon battle' when hooking the fish. It was unexpected. It was a bit hard to figute out what buttons to click in the battle though. Also it was a bit frustrating to reach the bottom all the way, just to find out you can't catch anything there.
Besides that nice assets as well!

I'll check it tomorrow

I'll check it tomorrow

I'll check it tomorrow

I’ll check it out tomorrow!

I’ll check it out tomorrow!

I’ll check it out tomorrow!

I’ll check it out tomorrow!

checking it tomorrow