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A jam submission

Parachute Dropper ManView game page

Submitted by RavenofSteel — 11 hours, 40 minutes before the deadline
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Parachute Dropper Man's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#5223.0873.087
Audio#8392.5222.522
Game Design#8622.6522.652
Overall#9772.3912.391
Graphics#10042.4782.478
Innovation#11072.1302.130
Theme#15151.4781.478

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
Assets in the game are not real

Did you write all the code and made all the assets from scratch?
All the code and assets are mine apart from the music I got from unity store they have been credited in the menu

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted

Not to take away from the game you made but the way you start the game was hands down my favorite part!

The game concept was simple but surprisingly engaging, so I actually played a few rounds.

I would have loved a few particles passing as you fall to really make me feel the speed. ;)

Submitted

nice game concept!

Submitted

Awesome soundtrack! The music while falling is so intense!

Submitted

Nice feeling during the game, It's not too hard or too easy. 

Submitted

Nice Game! the art and music are simple yet clean.

Submitted

Simple and fun! Good stuff!

Submitted

For a first game is nice, everything seems to work well!

Really great time killer! Nice one!

Submitted

Simple but fun! The Controls feel very nice!

Submitted

Very cute game and fun to play! Great work!

Submitted

Great game! I looks really cute, amazing!

I just rated your game, maybe you can do the same on mine ^_^

Submitted

Rated !!! would you kindly rate mine too!?, I'd really appreciate it if you do, Thanks!
here's mine: https://itch.io/jam/brackeys-7/rate/1415313

Submitted(+1)

Addictive gameplay for sure! I've actually been curious how you code a randomized loop game like this. Like how did you get the projectiles to randomize and pop in with different variations?

Developer

Thank you for playing my game! The way in which I made it was to:

  •  First define a Public GameObject that will spawn the obstacle
  • Define a maximum and minimum  X and Y float variable so the game knows how wide and high to place the obstacles in each loop
  • Next I made a method called Spawn() that will hold the code to randomise the placements
  • Used a command called Random.Range() including the min max floats (this will throw the objects in different places within the parameters)
  • Then once I did that all I needed to do was instantiate the obstacle within the Spawn() method whenever I needed new obstacles while using a box collider to wipe away the old objects away from the players view. 

I don't particularly know if my way is the best way because im a newish developer. But that's how I learned to do it. I hope this helped 😅

Submitted(+1)

Ohhhh that makes sense! Calling Random.Range() for where to spawn is smart. Cool! Thanks, I appreciate it!

(+1)

Good work for the first game. =) you will see, each game jam you will develop more and more skills and ideas. :) 

Submitted(+1)

Great first game. If you plan on making more you can add some sound effects and particles.

(+1)

I enjoyed the game, the music slaps honestly. Maybe in future development maybe add milestones so once you hit 250 then you have to reach 500 and so on so forth and get something out of it like an extra life or some sort of power up. I feel like it would be great on phones, it is something I would play while waiting or just casually on the toilet. 

Overall really enjoyed this game but with some further improvements and developments would make the game even better. And adding mobile functionality would be a big improvement.

Submitted(+1)

Good game. I likeed the music

Submitted(+1)

This is the type of game I would play on my phone or my tablet to have fun while waiting for something.

Submitted(+1)

Pretty fun game, I liked the intro sequence, 

It doesn't really follow the theme, but it's fun. As everyone else is saying probably try adding mobile support, which would be nice.

I'd also say maybe add a difficulty curve and extra polish so the game doesn't get repetitive in a bit but other than that it's a complete, playable game, Nice job!

Submitted(+1)

Fun game! Could be done in the browser or for mobile.

Viewing comments 22 to 3 of 22 · Next page · Last page