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Imaginary Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #85 | 3.732 | 3.732 |
Fun | #112 | 3.690 | 3.690 |
Graphics | #130 | 4.070 | 4.070 |
Overall | #176 | 3.561 | 3.561 |
Game Design | #196 | 3.634 | 3.634 |
Innovation | #278 | 3.352 | 3.352 |
Theme | #665 | 2.887 | 2.887 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You use complex (imaginary) numbers to collect score multipliers
Did you write all the code and made all the assets from scratch?
Yes, everything
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Comments
Extremely fun to play! The screen shake is really well dosed, the movement itself feels fluent, and shooting is pretty cool! The teleportation mechanic was a bit strange to me, and hard to master.
I liked the interpretation of the theme, but I feel like you could have done more with complex numbers .
I hope this game gets updated, I can see a lot of potential with it (some powerups, more enemies, other maps, maybe some multiplayer...)
LOVE THIS!!
the aestetic, music, gameplay...
Great job!
Nice, fast paced game! Hold-to-shoot would've been a nice addition, but other than that the game felt really solid.
Good job!
Being a character on the complex plane is a brilliant way to fit the "it is not real" theme. Visually, it looks great too with a consistent art style. In terms of gameplay, the one thing that I'd change was holding the mouse button to constantly shoot instead of having to keep clicking. Other that that though, I liked it :)
Cool concept! And I think it would be more fun if it would be a party game! More people, more chaos!
Fun game! I liked all of the different enemies!
I didn't undestand how to make the main mechanic. Excelent presentation tough
Great visuals and music, had a great time playing.
This game was really great. I was so polished, and the visual were so good. I loved the camera shaking. Good Job.
4555! Love the visuals :) Just wish I could hold down click to fire
i like the atmosphere
Fun shooter. Not sure about the multiply mechanic though, it was a little clunky to use and I would die using it more than if I didn't. The camera shake on shooting gets a little distracting too. But overall fun game and it looks great. Nice job
Love the art style! Fun presentation and solid gameplay.
Fun little shooter! The fast gameplay and the cool graphics feel very polished, especially for a jam game! Also loved the intense music.
Just a couple little ideas:
-I like the screen shake effect but I think it could be toned down just a little.
-I also feel like holding down the mouse could do auto fire
These remove very little for the overall enjoyment of the game, and I had a lot of fun playing it!
Good job!
really good juicy feel but the shooting isn't that good. the shooting rewards players who are better at clicking the mouse faster. try making it so that you can only shoot a number of times a second or maybe make it so you can hold the button to shoot at max speed without having to mash the mosue button.
My goal was to reward players for clicking faster, thereby making more intense gameplay. I tried making a cooldown but that made it way less fun. Thank you for the feedback though!
all around great game!
A really solid game. great art, nice music, and super juicy
The reflection based teleport is a really nice ability to base combat around. Though i feel that shooting should really just be just holding down LMB rather than being tied to how fast you can click.
Neat art style. A bit difficult to get a hang of but fun to play. Congrats on the submission 🎉
nice game ,,,, I like the graphics and music,, but game design feels a little borind,,,,, When I finished a wave of enemies mabey add some power to my character can be better :)