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A jam submission

Space Shooter Co-OpView game page

The Classic Space Shooter Game but It's Co-Op and a Roguelike.
Submitted by kidseduction12345@gmail.com — 1 day, 21 hours before the deadline
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Space Shooter Co-Op's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#3593.2003.200
Audio#4752.7332.733
Graphics#4972.9332.933
Overall#5082.8002.800
Game Design#5412.7332.733
Innovation#5492.6002.600
Fun#5792.6002.600

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
It's a Co-Op Game. So, you're playing with someone else (Probably).

Did you write all the code and made all the assets from scratch?
No, I used Pre-Made Assets.

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Comments

Submitted

Pretty cool game. Would've been fun if there was friendly fire :P

Submitted

Pretty fun co-op game. nice work.

Submitted

I liked the game ! Check mine too. :)

Submitted

Nice take on the theme, the controls are quite smooth ^^. After destroying one enemy, nothing happens... Am I missing anything?

Submitted

Great idea and take on the theme. I would like a tutorial on how to play and the goal (stay alive). Overall, great game.

Submitted

Is there a shoot button for player 2?

Developer (1 edit)

No, Player-1 is like escorting Player-2.

Submitted

The idea of making a co-op game was an interesting take on the theme, but the fact that you can't play alone makes it difficult to rate when you don't have a friend to play with! It would be nice to have a single player mode along with the co-op mode! 

Developer (1 edit)

You can play it alone but it's quite hard.

Submitted

Game is very fun to play but for some reason I can use only W and A keys to move player 1, S and D don't work.

Developer

S is for brake so it won't do anything if you aren't moving. But D should work.

Submitted

Interesting take on the theme.

Submitted

I Did Play This Game... Alone, But It Still Provided Alot Of Funny Moments ;P

Submitted

Nice little game, even if I was alone :-p 

Movements are good, volume too high. Shouldn't something happen when we kill the enemy ? next level ?

As you said: "classic"

Developer(+1)

Wanted to add a kill animation and also boss fights but was too tired.