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eclipcicle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #79 | 4.000 | 4.000 |
Theme | #98 | 3.800 | 3.800 |
Overall | #191 | 3.406 | 3.406 |
Game Design | #215 | 3.400 | 3.400 |
Audio | #280 | 3.167 | 3.167 |
Innovation | #315 | 3.067 | 3.067 |
Fun | #372 | 3.000 | 3.000 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
This game requires the player to switch back and forth between two characters to unblock certain obstacles to move forward.
To fit the theme of "You're Not Alone", I wanted to evoke a sense of helping and being helped by elements of the game, while preserving the agency of the player. I wanted the player to feel that while they might be alone, they can have faith that someone else is trying to find them as much as they're trying to find that someone.
Did you write all the code and made all the assets from scratch?
The assets (except for the font) and animations were done by me from a while back for a scrapped idea and had just been sitting in my library. The design, code, and music were done by me this week. The code is an Frankenstein adapted from many sources, but mostly written from scratch.
Font: https://www.fonts4free.net/minecraft-pixel-font.html
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Comments
Cute game! Such cute characters! The music is very cool too, and the level is pretty!
I feel like the font is a bit hard to read though.
It feels a bit punishing to restart all over just for one missed jump.
It's a cute game anyway to congrat to you!
Thank you for playing! I realized after the deadline that some jumps should definitely be made easier, and maybe a checkpoint somewhere would've been nice.
I love this art! Beautiful game
THIS IS SO PRETTY! I can't believe you designed and made all this music in a week! love the twin theme, and puzzles are fun!
Thank you! I'm glad you enjoyed the puzzles. Some of the sprites were actually from my archive so I didn't make them this week, I just edited my submission to be less misleading. I did make the music this week and for the first time in my life so I'm really glad people like it!
Either way! it is amazingly beautiful. The music is masterful!! couldn't make that in a year if I tried! ^.^
WOW. This game looks BEAUTIFUL. The artstyle is so cute and the music is so relaxing! The characters look adorable and the levels have a very nice aethetic. I really like that you have to use buttons to switch characters in this game instead of just pressing a key on the keyboard. It adds more challenge and difficulty to the game.
Fantastic job on this game, it is the most beautiful game I've seen in the Jam yet!
Thank you for the high praise! I'm really glad you liked the art, music, and the button feature.
the art-style was great and very relaxing, the music tied it up nicely, I really liked the concept and there was some smart ideas with the puzzles. I did have some trouble reading the font on the menu, but it may have to do with my screen resolution. I which the camera panned a bit slower between characters on the bigger levels. Overall great game, good job!
Thanks for the feedback! That really highlights the importance of testing on different settings whenever possible. I did have concerns about performance of that big map but since it was okay on my computer I didn't think too much of it. A clearer font definitely would've helped!
Very nice pixel art and music !
Cool game. Rate mine too.
The gentle, slow music and a welcoming colour scheme gives this game a very relaxed, homely and wholesome vibe. I especially love how you use the buttons to switch between both characters, which gives an extra layer of challenge to the overall puzzle, because you have to be careful about which buttons you activate.
Good Job!
Thank you, I'm glad you enjoyed the ambience and the button feature!
I love this art style. The soft colors in the background are beautiful and really pleasing to the eye and made the characters really stand out. The music also added to the vibe really well. The puzzles were tough but fair, and I loved how the big maps had you really thinking spatially and planning out where each character should go next. If I would change one thing, I think it would be nice if you could choose to interact with a button so it doesn’t get hit accidentally.
Really impressive work for such a short period, great job! My game is linked below if you’d like to give it a play.
Thank you for the kind words! I'm really glad to hear that you found the puzzles tough but fair as that's what I was going for. And thanks for the helpful advice about the button, I did accidentally press it a couple of times myself. Definitely something to improve next time.