Play Wizma
Wizma's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #352 | 3.214 | 3.214 |
Innovation | #424 | 2.857 | 2.857 |
Graphics | #437 | 3.086 | 3.086 |
Overall | #479 | 2.862 | 2.862 |
Audio | #517 | 2.629 | 2.629 |
Game Design | #527 | 2.757 | 2.757 |
Fun | #565 | 2.629 | 2.629 |
Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The theme is "You're not alone." In Our Game, We have two players that can play with together and attack enemies.
Did you write all the code and made all the assets from scratch?
Yes. we are 4 people.
1. two unity Developers
2. A modeler
3. A composer
We made the game by ourselves from scratch.
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Comments
Game is Good.... But only problem that I face is in movement otherwise everything is fine.......
Do Check Mine
Game is not bad, but it has its own problems and need polishing, you can look into particles, and game design on its own example: I can stand next to doors as player 1 and get infinit score so you can make more spawners.
Not a bad game, but it requires polishing and adding juice.
Nice ! Well done guys !
Its a good game but the camera movement could use some work
Nice game, it would be great if you could move and rotate the camera a bit faster. And if magic spells are cast forward
Interesting concept, I wonder if you will continue the development? I would definitely like to see more content added into it
The game was fun but I don't know if it was just me but I could only see the first player's magic and not the second one. I couldn't figure out where the collision was and who the sound "AH!" was coming from. Other than that, very nice work and good job!
Very interesting game!
Being alone I played with both hands, it took me some time to adapt but it works the brain! :D
I like the different classes and the fact that two people can play on the same screen and keyboard. It reminds me of the time of consoles when we played with a split screen.
Nice work!
Pretty nice game ! I liked that you have multiple magic types, I feel like you could add more to the game like maybe different enemy types or variation even on the magic.
I did find some bugs though, I'm posting them here in case you wish to fix them :
-Even if you die, if your magic was used and it touches enemies the score will rise up a bit
-I went to pause and quit to menu and I heard the sounds of the enemies getting hit (i think)
-The snow magic didn't have texture or I couldn't see it ?
-Sometimes my magic didn't hit, I think the collision box should be improved
Hi there, I really liked your game!
The only problem I encounter was that the rotation was too slow.
Apart from that, great work :D
I'll be glad if you could take a look at my submission as well.
Nice game !
Nice concept. Please rate mine:
https://itch.io/jam/brackeys-8/rate/1675396
Nice game. Although the WebGL build was way too slow to play, I did play the downloadable version, however, and the framerate on that was fine. The different magic types were interesting in concept, but I think the strategy to just win the game is put both of your characters at the entrance with fire magic and spam it over and over, haha. It could be very interesting with more types of enemies and more spawn areas though.
Love the 3D models and had fun trying out the different abilities! Would be cool to see a little balancing in terms of enemy spawning though. I was able to exploit by placing one character behind the other.
Overall, good work!
Nice game! Love that is for two players. Only thing is, a second mob spawner would have been good. I quickly camped the one spawner and that was it, enemies would never reach the players.
Nice concept! really nice!
Great Game I love it , I would appreciate if you could check out my game and Rate it Fairly
Cool concept it reminded me a little of an old flash game "Boxhead"! I also liked the graphics and UI design!
Nice little game, I like the multiplayer aspect!
The graphics are quite good, especially considering that you have done everything! The game has a good replayability with the different spells (that are really different and change the gameplay, except maybe the fire and thunder, that are very similar?)
My main concern with that game is the pacing: everything is reaaaally slow: turning, moving, launching spells... I would have sped up all of this to have a gameplay a bit more nervous =).
Otherwise, that's a nice take on the theme, and with quite a lot of content, congratulations =)!