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BEFRIENDER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #22 | 3.973 | 3.973 |
Overall | #37 | 3.694 | 3.694 |
Audio | #48 | 3.622 | 3.622 |
Fun | #49 | 3.703 | 3.703 |
Graphics | #72 | 3.865 | 3.865 |
Theme | #80 | 3.622 | 3.622 |
Innovation | #113 | 3.378 | 3.378 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When the player reaches the end of the level and destroys the boss, they begin the level again, now playing as the boss character they just beat.
Did you write all the code and made all the assets from scratch?
Yes, with the exception of a few sound effects from freesound.org.
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Comments
Really cool game. I like the artstyle a lot and the game generally felt very polished. Good job :)
That means a lot! Thanks for playing :)
This is really fun to play, but for me, some parts (especially the mole) are quite hard to control. Nevertheless, it is very fun! (Edit: it turns out I’m not holding space bar correctly ;-;;) Also liked the dialog.
However, as others have mentioned the camera is a bit eye-straining and maybe the camera’s range could be larger. Also the last boss has too much HP please nerf xD, compared to the difficulty to hit him. (I’m glad I didn’t get hit when there is only 1 hit left)
Thanks for the feedback! And yeah, that final boss is pretty tough - we might have been a little brutal there, awesome to hear that you made it through :)
Very fun game! Good use of the theme.
Thanks a lot!
It's really super cool and fun to play!
Very well balanced control, good mustik. I am really impressed!
Thanks a lot!
I really like the use of the theme. I love the muted color palette and the sounds/music are really nice. Loved the dialog., Overall good job!
Only caveat is the vertical movement of the camera. Constant jumping got a little hard on the eyes with the camera bouncing.
Thank you! We tried experimenting with a really limited palette.
Hello, the game was really fun to play and I wanted to try and play as a different character but I just couldn't beat the boss. I don't know if it was a bug or if I'm just bad. I was stuck there for a while and then I just quit (hehe).
One other thing that could be changed is the Camera movement on the Y-axis. The horizontal movement for the camera felt great but for the vertical axis, it felt hard on the eyes while jumping.
Great job overall! :)
Sorry to hear that! We really appreciate the feedback. Did you try having the boss fall onto the spikes below?
nvm mb, I was able to beat him hehe, at first I couldn't get him to fall on the spikes after the first hit, then i found a way to stand on top of him and he kept slamming onto the spikes!! :)
The elaborate stage was amazing.
The boss fight was very thrilling!
Glad you liked it!
This was really fun, I only got to the first boss right now but will probably come back to play some more later! One thing I would've liked though is having more dampening on the follow camera as it felt too fast and was hard on the eyes. Very fun other than that though.
Thanks for playing!