neat game, i got some undertale and tower to heaven vibes here, really good. I saw the comments of people saying they got lost before i played but aftter i played the game i kinda disagree, its a big map but its not that hard to find your way, maybe a mini map would fix all this issue for some people.
I don't have much to add to what the others said. The beginning is kind of confusing as I understand I must gather supplies, but there are so many doors that look alike and I haven't got any directions.
Seeing other comments, I have to say I share most sentiments towards them, great visual concepts despite the confusion regarding directions lol. Narrative wise, I have to say it's a bit on the cliche, which makes me curious on how you guys will spin this cliche prologue into an interesting story on the full version. This is just my opinion, but I think the current BGM's vibe would be more fitting on the part where player is about to go outside the village, it has great hopeful, adventurous feel to it. Great music still though, and again great visuals too!
We’re still developing the ideas for the story so I’m also curious how things’ll turn out lol
The current BGM was supposed to be, like you said, used for when the kid goes out, though for various reasons, we couldn’t use the song made for the village.
Thank you again for playing and the suggestion. Glad to hear you liked the visual concept!
I liked this idea a lot! Has a lot of potential to become a very interesting world and that music was very fitting! My only issue was that it was a bit hard to find the way due to the big areas and all the curtains looking the same, but everything else was on point I believe, great job! :)
So great to know that you liked our idea! We do want to develop it into a larger adventure story. Yes, each room’ll be design to look more distinct from each other, so navigation should be easier.
Thank you for playing! Have a nice day!
I like the general aesthetic and art style of this. The music was a little loud but nice and fitting! I had some problems finding my way, the areas felt a bit big (lol, perhaps that was the idea for the theme... ;)) and I'm not sure if I missed something. But a very sweet concept for further work!
Love to know that you like the aesthetic of the game! It was determined largely by our awesome other artist! We’ll scale down the areas in a future update. And we do intend to expand this game into a bigger story. Thank you for checking the game out!
I love the story and art style, I think it could easily be adapted to a bigger game and I would love to play that! One thing that would have been nice to have is a different graphic for the doorways on the rooms you could enter. Maybe if the curtains were slightly open? I think that would make it a bit easier to navigate while exploring! The music was really enjoyable as well, I'd love it if it was an even longer song because it's quite exciting!
Glad to hear that you love the story! We do intended to make a longer post-jam game that’ll expand the story (if things go well that is, lol)
We’ll definitely fixed the navigation problems, thank you for the suggestion! It’s great that you enjoy the song. There’s one other song made by out great composer edude, but sadly we didn’t have time to put it in the game.
I really like the premise of the game, and I feel like I would like to know more. The outside spaces were a little large, I think smaller areas would feel less like it's easy to become lost, but I think it's a lovely start on what could be a really great adventure game. I love the art, particularly the room with the flowers on the floor and the final screen is really nice too. I hope to see more of what comes in the story :)
The original intention for the room is not that big, but somehow it ended up looking so spacious lol. We’d definitely fix that in the post-jam.
It’s great to hear that you love the flower room! I’m most proud of that. And the amazing final screen is drawn by our other amazing artist José!
I don't know if I'm missing something, but I can't seem to find anything except big empty spaces, and one other room? One of the closed curtain doors seemed to lead to a room, I got a bit confused and lost... Really beautiful colours and aesthetic thought!
Oh dear, maybe there’s a bug transfering you to the wrong room, we’re sorry for that! Though I’m really glad to hear that you like the aesthetic of the game. Thank you so much for checking this out!
Would you mind telling what’s the room you came across and describe the empty space? We might be able to come up with a solution.
Comments
Interesting game! I included it in my Buddy Up Jam: Winter 2022 compilation video series, if you’d like to take a look. :)
neat game, i got some undertale and tower to heaven vibes here, really good.
I saw the comments of people saying they got lost before i played but aftter i played the game i kinda disagree, its a big map but its not that hard to find your way, maybe a mini map would fix all this issue for some people.
I don't have much to add to what the others said. The beginning is kind of confusing as I understand I must gather supplies, but there are so many doors that look alike and I haven't got any directions.
Seeing other comments, I have to say I share most sentiments towards them, great visual concepts despite the confusion regarding directions lol. Narrative wise, I have to say it's a bit on the cliche, which makes me curious on how you guys will spin this cliche prologue into an interesting story on the full version. This is just my opinion, but I think the current BGM's vibe would be more fitting on the part where player is about to go outside the village, it has great hopeful, adventurous feel to it. Great music still though, and again great visuals too!
Thank you so much for the feedback!
We’re still developing the ideas for the story so I’m also curious how things’ll turn out lol
The current BGM was supposed to be, like you said, used for when the kid goes out, though for various reasons, we couldn’t use the song made for the village.
Thank you again for playing and the suggestion. Glad to hear you liked the visual concept!
I got lost and kept hitting dead ends but nice art.
Music is very good. Got lost (was I stuck in a loop?). Would have liked crispier pixels and some details on the floor to perceive movement better
I liked this idea a lot! Has a lot of potential to become a very interesting world and that music was very fitting! My only issue was that it was a bit hard to find the way due to the big areas and all the curtains looking the same, but everything else was on point I believe, great job! :)
So great to know that you liked our idea! We do want to develop it into a larger adventure story. Yes, each room’ll be design to look more distinct from each other, so navigation should be easier. Thank you for playing! Have a nice day!
nice pixel art. great visuals
Thank you for playing! Good to hear you like the art.
I like the general aesthetic and art style of this. The music was a little loud but nice and fitting! I had some problems finding my way, the areas felt a bit big (lol, perhaps that was the idea for the theme... ;)) and I'm not sure if I missed something. But a very sweet concept for further work!
Love to know that you like the aesthetic of the game! It was determined largely by our awesome other artist! We’ll scale down the areas in a future update. And we do intend to expand this game into a bigger story. Thank you for checking the game out!
I love the story and art style, I think it could easily be adapted to a bigger game and I would love to play that! One thing that would have been nice to have is a different graphic for the doorways on the rooms you could enter. Maybe if the curtains were slightly open? I think that would make it a bit easier to navigate while exploring! The music was really enjoyable as well, I'd love it if it was an even longer song because it's quite exciting!
Glad to hear that you love the story! We do intended to make a longer post-jam game that’ll expand the story (if things go well that is, lol) We’ll definitely fixed the navigation problems, thank you for the suggestion! It’s great that you enjoy the song. There’s one other song made by out great composer edude, but sadly we didn’t have time to put it in the game.
Anyway, thank you very much for playing!
Loved the audio
Amazing to hear that you loved the audio! Thanks for checking this out!
I really like the premise of the game, and I feel like I would like to know more. The outside spaces were a little large, I think smaller areas would feel less like it's easy to become lost, but I think it's a lovely start on what could be a really great adventure game. I love the art, particularly the room with the flowers on the floor and the final screen is really nice too. I hope to see more of what comes in the story :)
The original intention for the room is not that big, but somehow it ended up looking so spacious lol. We’d definitely fix that in the post-jam. It’s great to hear that you love the flower room! I’m most proud of that. And the amazing final screen is drawn by our other amazing artist José!
Thank you so much for playing!
I don't know if I'm missing something, but I can't seem to find anything except big empty spaces, and one other room? One of the closed curtain doors seemed to lead to a room, I got a bit confused and lost... Really beautiful colours and aesthetic thought!
Oh dear, maybe there’s a bug transfering you to the wrong room, we’re sorry for that! Though I’m really glad to hear that you like the aesthetic of the game. Thank you so much for checking this out!
Would you mind telling what’s the room you came across and describe the empty space? We might be able to come up with a solution.