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Bullet Survivor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #74 | 3.182 | 3.182 |
Visual | #109 | 2.959 | 3.091 |
Fun | #117 | 2.698 | 2.818 |
Audio | #122 | 2.611 | 2.727 |
Overall | #139 | 2.524 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
TopDown Engine by MoreMountains and Castle Interior by Lanea Zimmerman
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Comments
At first I was going to complain about the delay on the swing, but soon I realized that it actually made the gameplay loop really interesting. It's quite slow, but only takes a couple kills to get a power up at first. But as you get used to the swing, the power ups take longer and longer to get, which actually made it a cool balance to the player's skill increasing. Surprisingly cool progression to the game.
Thank you for playing! The swing delay has been a constant discussion in the team admittingly since it's a controversial design choice to make. We decided to stick with it and have the player deal with the limited swing period(otherwise players would just button-mash their way through) to fit the jam theme.
Very cool idea, definitely wish there was less delay on the swing though.
Thank you! Our team will take the feedback into consideration.
the pixels are blurry also it crashes when you use any of the skills
What browser did you use? I'm not having any luck replicating the issue on my end.
firefox
Tested on Firefox. It runs fine and abilities work as intended without crashing. Have you tried other browsers?
Super unique concept! I loved the look of the slashes, but the timing felt difficult to get right. I'd love to see how this turns out once it is expanded into a full experience!
Thank you for the kind words!
Pretty fun concept, satisfying when you hit multiple bullets at once and the art is pretty good too, enjoyed playing this!
Thank you for playing!