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Blazing Coral's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #83 | 3.364 | 3.364 |
Visual | #104 | 3.455 | 3.455 |
Theme | #111 | 2.909 | 2.909 |
Overall | #182 | 2.818 | 2.818 |
Fun | #230 | 2.455 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
Art Used: Ocean Tileset by CuriousBeefJerky Shark Sprites by Sevarihk Stingray Sprite - animated 4-directional by Sevarihk pixel reef by itssssammi Fish Sprite sheet by asalinasci Music used: TheFatRat & RIELL - Myself & I (Official Instrumental) by TheFatRat Kevin Macleod: Move Forward by KevinMacLeod Fonts used: Silkscreen - Google Fonts by Jason Kottke
Are you using any AI generated assets?
no
Did you use BulletFury?
No
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Comments
Loved the music and the idea that missing bullets causes more enemy bullets to spawn! Makes you really want to place your shots. The art looked great and the controls felt smooth
The hitbox of the fish is bigger than its sprite, right? I guess it gives me an excuse for not being able to beat the boss.
The game is cool, it looks and sounds pretty good, it's satisfying to control, I like the patterns, the very low hp enemies and the bouncing mechanic is a fun use of the theme to deal with, I like it. I like that the game feels underwater while not being slow, and the difficulty is fine for me.
Thanks for sharing.
Cute art :) Overall cute and well made sprites. Decent game
Pretty cool missed bullets were a cruel design choice I quickly realised I was killing myself a lot - loved all the fishes and the title screen with boat
Hello! 👋
Overall: ✨ A fish with guns! I love the idea. My team also had a water-based theme. Overall, I had fun testing your game, great job on the submission!
Fun: 🎉 The concept was engaging and unique. However, the teleport mechanic creating enemy projectiles was interesting but somewhat counterintuitive since you teleport to escape projectiles but end up generating more nearby.
Visual: 🎨 The visuals were appealing for this style of game. Adding some VFX could spice things up and enhance the experience.
Audio: 🎶 The audio was okay, but the sharp reset when you die was a bit odd. It would be better to have it die down and then slowly come back in on respawn.
Theme: 📚 For the theme of "consequences," I believe you were going for creating enemy projectiles when you teleport. It fits the theme well but could be refined a bit to improve gameplay as it made me not want to use it at all when I was playing.
Great job on the submission! 👏
congrats on finishing the jam! ooh the overall sprite work and theme of the game is nice! the gameplay itself was a bit frustrating, wasn't sure if i was getting hit or not. laughed out loud when i heard the player shooting sound, hahahah! so good!
I love the authentic fish sounds such as the M4 Carbine Rifle
Very intense music going on here!
I dont know if it's intentional but vereytime I dash, I die...
Apart from that, pretty solid gameplay, wether you're dodging bullets or dodging bullets. Also bullets. A true bullett heaven!