Play game
Aqua Allegro: Pirate's Requiem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual | #33 | 4.200 | 4.200 |
Audio | #33 | 3.800 | 3.800 |
Overall | #102 | 3.300 | 3.300 |
Fun | #156 | 2.900 | 2.900 |
Theme | #224 | 2.200 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
2D Sprites made by Pixel Frog
Are you using any AI generated assets?
Some C# scripts were made by GPT
Did you use BulletFury?
No
Leave a comment
Log in with itch.io to leave a comment.
Comments
Fun concept. Love these character designs and their voices are so silly I love it lol. The gameplay is fairly simple but makes for a solid loop. The sound design and tracks were nice as well. As others mentioned, some sort of indicator to show progress in each level will help guide the player and make for ease of gameplay, such as a timer or a progress bar. Well done!
Fun idea! Reminds me of the chansey minigame in pokemon stadium 2. This type of game desperately needs a timer or some sort of count, and maybe some cannonball crash sound effects and animations for when it hits the ground. Good work in getting this finished!
Nice game loop with good audio.
The bigest problem i had was geting stuck betwen bullets on lvl 2 but it was a good game overall.
Great game design nice art and music, a bit tricky and as others mentioned a timer could be good so you can see progress to end of level. Also you could have a healing item for if you get hit early in the round to give a better chance of surviving
Nice game. Visuals are stylized, audio is super cool. I love that bullets fall in music rythm, but I would appreciate a timer or something like that to know how much time I need to survive to win, because I didn't have any feedback from the game.
Very easy to get into. Clean gameplay loop.