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GameJamOnToast

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A member registered May 06, 2024 · View creator page →

Creator of

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Very vibrant! interested to see how you to continue with this Shmup series :D

I really liked the idea of the heritage, I so wanted to progress as stinky but it was made pretty hard to level up with the enemy attack patterns and stinky's need to be in close proximity, definitely had fun - nice submission! :)

5 / 5 on the audio! Oh wow - Awesome voice acting, nice theme and overall very nice! :D 

Very fun & difficult too, I love the theme :D - Cool sub! 

Glad you enjoyed it, thank you for playing and for the awesome feedback! :D 

How do you feel about the name 'The Somewhat Irregular Fellows League' XD

I've always wanted to experience playing a shotgun crocodile, thank you for making this happen! nice sub :D

I was wondering what direction this was going to go, very interesting & pretty cool 3D bullet hell & modelling

Solid game, loved the paper art style and the sequences for upgrades was an awesome idea! Ghost town was my favourite level because if you train them around long enough it just makes one juicy ghost in the middle! very fun, nice sub! :D

Very cool! I love the paper / crayon art style, really interesting! and what a brand, I'd be interested to see what else Misunderstood man get's up to (RPG Inc?)

Another that I remember seeing in the discord - glad to play the final submission! it's a very cool take on a bullet hell game and enjoyed playing! - gets pretty difficult with the 'bullets' so close together, kudos!

We tried to add a bit of an explanation into the 'how to play' but that's a good point! thank you for taking the time to play and leaving your feedback! :D

We're glad you enjoyed playing, thank you for taking the time to do so and to leave your feedback! Fair point made, we had so much more planned for level design but just ran out of time unfortunately.

Also, the upgrades are randomised if you ever want to try a different combination of upgrades to beat your score ;) :D

That's a solid point, thank you for taking the time to play and for leaving your feedback! :D

Thank you so much for your kind words and for taking the time to play! :D

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Thank you for your feedback and for taking the time to play! - We discussed the inspiration of many pixel-art bullet hell type games but that's quite a complimentary comparison :D

Thank you for playing and leaving your feedback :D - We were like 90% of the way there with sound options menu but just didn't have the time to get if finalised with having all having busy working schedules. great point about the special ability notification - one of those QoL additions that just didn't make the cut with the time frame unfortunately - though it would've been quite a simple fix.

Thank you for the very lovely feedback and for playing! :D - It was certainly a hard decision when it came towards the end on where we wanted to focus our attention and which parts to develop further, unfortunately SFX definitely took a hit on where we would have like to have gone with it.

Thank you very much for the feedback and for playing! (Life steal is definitely a personal favourite of mine too). I enjoyed playing your game yesterday :D

If you find it difficult the upgrades are different every time and there are some pretty OP combo's to be found ;) - thank you for playing :D 

I really liked the music and fun theme, some of the bullets were kind of hard to see in the first round as a tip

KORRRAAAA, I loved it, well made! would've loved to have tried the other abilities.

I played this far longer than I initially expected to which is a sign of a good game, the music was awesome - such a bop, I loved the pick your poison of bullet hell idea - brilliant sub!

Where is SHA SHEE SHA 1 & 2? I must know, I must play! (V cool submission)

This is both brilliant and terrifying! Kudos to you for conceptualising this and bringing it to life! definitely an interesting sub! well done.

The marketing on this is 1,000/10 - Really nice game, I think if this was browser playable you would easily be in the top 5

I really enjoyed this as some one who has 70+ WPM but I will say it seems too difficult at the beginning perhaps some scaling would do it good. It really feels like a bit of a boxing fight which is cool, trying to simultaneous hit and dodge - Awesome sub! :D

I knew the CONsequences of crime would catch up in this bulleted hellscape! Nice submission :)

Very cool take on the bullet hell genre, I certainly enjoyed the motions of these oceans!

controls were super hard to use but bullet's there be and hellish it is, cool concept!

Terrifying, love it. Certainly a hellish amount of bullets

I remember seeing this on the discord channel and was keen to play it! I love how it's kind of an RTS Bullet Hell, interesting and very cool!

Fellow caster! I can't help but feel like our respective projects had similar goals which is interesting to see alternate versions! very cool submission. :D

well made, decide on a graphical setting and I think there's a solid bullet hell in there! 

I love it, I came for the kebabs and was not disappointed, although I did get fired in the end :( haha - cool game!

Love the theme, got those eggs back! nice cutesy models too!

I really like the funky art designs, I can tell you put a lot of thought and work into them, would be keen to see how you would develop this further! 

I did notice an issue when trying to progress to further rooms though, after selecting the upgrades it would crash for a bit and then allow the game to resume.

Feels like a really well polished game, until I hit a white screen of no return which was a shame because I'm sure I was about to hit nice spot on your leaderboards! very nice game, well done to the team :)

very interesting submission! respect for the work that must have one in to this - I like your incorporation of the bullet hell theme, the movement seemed to get a little odd tracking the mouse at some points though